#[non_exhaustive]#[repr(u32)]pub enum GpuFeatureName {
Show 16 variants
DepthClipControl = 0,
Depth32floatStencil8 = 1,
TextureCompressionBc = 2,
TextureCompressionBcSliced3d = 3,
TextureCompressionEtc2 = 4,
TextureCompressionAstc = 5,
TextureCompressionAstcSliced3d = 6,
TimestampQuery = 7,
IndirectFirstInstance = 8,
ShaderF16 = 9,
Rg11b10ufloatRenderable = 10,
Bgra8unormStorage = 11,
Float32Filterable = 12,
Float32Blendable = 13,
ClipDistances = 14,
DualSourceBlending = 15,
}
Expand description
The GpuFeatureName
enum.
This API requires the following crate features to be activated: GpuFeatureName
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
DepthClipControl = 0
Depth32floatStencil8 = 1
TextureCompressionBc = 2
TextureCompressionBcSliced3d = 3
TextureCompressionEtc2 = 4
TextureCompressionAstc = 5
TextureCompressionAstcSliced3d = 6
TimestampQuery = 7
IndirectFirstInstance = 8
ShaderF16 = 9
Rg11b10ufloatRenderable = 10
Bgra8unormStorage = 11
Float32Filterable = 12
Float32Blendable = 13
ClipDistances = 14
DualSourceBlending = 15
Implementations§
Source§impl GpuFeatureName
impl GpuFeatureName
pub fn from_js_value(obj: &JsValue) -> Option<GpuFeatureName>
Trait Implementations§
Source§impl Clone for GpuFeatureName
impl Clone for GpuFeatureName
Source§fn clone(&self) -> GpuFeatureName
fn clone(&self) -> GpuFeatureName
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GpuFeatureName
impl Debug for GpuFeatureName
Source§impl From<GpuFeatureName> for JsValue
impl From<GpuFeatureName> for JsValue
Source§fn from(val: GpuFeatureName) -> Self
fn from(val: GpuFeatureName) -> Self
Converts to this type from the input type.
Source§impl FromWasmAbi for GpuFeatureName
impl FromWasmAbi for GpuFeatureName
Source§impl IntoWasmAbi for GpuFeatureName
impl IntoWasmAbi for GpuFeatureName
Source§impl OptionFromWasmAbi for GpuFeatureName
impl OptionFromWasmAbi for GpuFeatureName
Source§impl OptionIntoWasmAbi for GpuFeatureName
impl OptionIntoWasmAbi for GpuFeatureName
Source§impl PartialEq for GpuFeatureName
impl PartialEq for GpuFeatureName
impl Copy for GpuFeatureName
impl Eq for GpuFeatureName
impl StructuralPartialEq for GpuFeatureName
Auto Trait Implementations§
impl Freeze for GpuFeatureName
impl RefUnwindSafe for GpuFeatureName
impl Send for GpuFeatureName
impl Sync for GpuFeatureName
impl Unpin for GpuFeatureName
impl UnwindSafe for GpuFeatureName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
Source§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::Abi
Source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.