#[repr(C)]pub struct RenderPassDepthStencilAttachment {
pub view: TextureViewId,
pub depth: PassChannel<f32>,
pub stencil: PassChannel<u32>,
}
Expand description
Describes a depth/stencil attachment to a render pass.
Fields
view: TextureViewId
The view to use as an attachment.
depth: PassChannel<f32>
What operations will be performed on the depth part of the attachment.
stencil: PassChannel<u32>
What operations will be performed on the stencil part of the attachment.
Trait Implementations
sourceimpl Clone for RenderPassDepthStencilAttachment
impl Clone for RenderPassDepthStencilAttachment
sourcefn clone(&self) -> RenderPassDepthStencilAttachment
fn clone(&self) -> RenderPassDepthStencilAttachment
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl PartialEq<RenderPassDepthStencilAttachment> for RenderPassDepthStencilAttachment
impl PartialEq<RenderPassDepthStencilAttachment> for RenderPassDepthStencilAttachment
sourcefn eq(&self, other: &RenderPassDepthStencilAttachment) -> bool
fn eq(&self, other: &RenderPassDepthStencilAttachment) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &RenderPassDepthStencilAttachment) -> bool
fn ne(&self, other: &RenderPassDepthStencilAttachment) -> bool
This method tests for !=
.
impl StructuralPartialEq for RenderPassDepthStencilAttachment
Auto Trait Implementations
impl !RefUnwindSafe for RenderPassDepthStencilAttachment
impl Send for RenderPassDepthStencilAttachment
impl Sync for RenderPassDepthStencilAttachment
impl Unpin for RenderPassDepthStencilAttachment
impl !UnwindSafe for RenderPassDepthStencilAttachment
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more