Struct wgpu_core::binding_model::BindGroupLayout
source · pub struct BindGroupLayout<A: Api> { /* private fields */ }
Expand description
Bind group layout.
The lifetime of BGLs is a bit special. They are only referenced on CPU without considering GPU operations. And on CPU they get manual inc-refs and dec-refs. In particular, the following objects depend on them:
- produced bind groups
- produced pipeline layouts
- pipelines with implicit layouts
Trait Implementations§
source§impl<A: Debug + Api> Debug for BindGroupLayout<A>where
A::BindGroupLayout: Debug,
impl<A: Debug + Api> Debug for BindGroupLayout<A>where A::BindGroupLayout: Debug,
source§impl<A: Api> Resource for BindGroupLayout<A>
impl<A: Api> Resource for BindGroupLayout<A>
impl<A: HalApi> Access<BindGroup<A>> for BindGroupLayout<A>
impl<A: HalApi> Access<BindGroupLayout<A>> for Device<A>
impl<A: HalApi> Access<BindGroupLayout<A>> for PipelineLayout<A>
impl<A: HalApi> Access<BindGroupLayout<A>> for Root
impl<A: HalApi> Access<Buffer<A>> for BindGroupLayout<A>
impl<A: HalApi> Access<ShaderModule<A>> for BindGroupLayout<A>
Auto Trait Implementations§
impl<A> !RefUnwindSafe for BindGroupLayout<A>
impl<A> Send for BindGroupLayout<A>
impl<A> Sync for BindGroupLayout<A>
impl<A> Unpin for BindGroupLayout<A>where <A as Api>::BindGroupLayout: Unpin,
impl<A> !UnwindSafe for BindGroupLayout<A>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more