Struct wgpu_core::pipeline::VertexState
source · pub struct VertexState<'a> {
pub stage: ProgrammableStageDescriptor<'a>,
pub buffers: Cow<'a, [VertexBufferLayout<'a>]>,
}
Expand description
Describes the vertex process in a render pipeline.
Fields§
§stage: ProgrammableStageDescriptor<'a>
The compiled vertex stage and its entry point.
buffers: Cow<'a, [VertexBufferLayout<'a>]>
The format of any vertex buffers used with this pipeline.
Trait Implementations§
source§impl<'a> Clone for VertexState<'a>
impl<'a> Clone for VertexState<'a>
source§fn clone(&self) -> VertexState<'a>
fn clone(&self) -> VertexState<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for VertexState<'a>
impl<'a> Debug for VertexState<'a>
source§impl<'de, 'a> Deserialize<'de> for VertexState<'a>
impl<'de, 'a> Deserialize<'de> for VertexState<'a>
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for VertexState<'a>
impl<'a> Send for VertexState<'a>
impl<'a> Sync for VertexState<'a>
impl<'a> Unpin for VertexState<'a>
impl<'a> !UnwindSafe for VertexState<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more