#[repr(u64)]
pub enum NSVisualEffectMaterial {
Show 19 variants AppearanceBased = 0, Light = 1, Dark = 2, MediumLight = 8, UltraDark = 9, Titlebar = 3, Selection = 4, Menu = 5, Popover = 6, Sidebar = 7, HeaderView = 10, Sheet = 11, WindowBackground = 12, HudWindow = 13, FullScreenUI = 15, Tooltip = 17, ContentBackground = 18, UnderWindowBackground = 21, UnderPageBackground = 22,
}
Expand description

Variants§

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AppearanceBased = 0

👎Deprecated since macOS 10.14: A default material appropriate for the view’s effectiveAppearance. You should instead choose an appropriate semantic material.
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Light = 1

👎Deprecated since macOS 10.14: Use a semantic material instead.
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Dark = 2

👎Deprecated since macOS 10.14: Use a semantic material instead.
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MediumLight = 8

👎Deprecated since macOS 10.14: Use a semantic material instead.
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UltraDark = 9

👎Deprecated since macOS 10.14: Use a semantic material instead.
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Titlebar = 3

macOS 10.10+

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Selection = 4

macOS 10.10+

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Menu = 5

macOS 10.11+

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Popover = 6

macOS 10.11+

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Sidebar = 7

macOS 10.11+

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HeaderView = 10

macOS 10.14+

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Sheet = 11

macOS 10.14+

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WindowBackground = 12

macOS 10.14+

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HudWindow = 13

macOS 10.14+

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FullScreenUI = 15

macOS 10.14+

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Tooltip = 17

macOS 10.14+

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ContentBackground = 18

macOS 10.14+

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UnderWindowBackground = 21

macOS 10.14+

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UnderPageBackground = 22

macOS 10.14+

Trait Implementations§

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impl Clone for NSVisualEffectMaterial

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fn clone(&self) -> NSVisualEffectMaterial

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NSVisualEffectMaterial

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for NSVisualEffectMaterial

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fn eq(&self, other: &NSVisualEffectMaterial) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for NSVisualEffectMaterial

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impl StructuralPartialEq for NSVisualEffectMaterial

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.