#[repr(C)]
pub struct RacingWheelReading { pub Timestamp: u64, pub Buttons: RacingWheelButtons, pub PatternShifterGear: i32, pub Wheel: f64, pub Throttle: f64, pub Brake: f64, pub Clutch: f64, pub Handbrake: f64, }
Expand description

Required features: ‘Gaming_Input’

Fields

Timestamp: u64Buttons: RacingWheelButtonsPatternShifterGear: i32Wheel: f64Throttle: f64Brake: f64Clutch: f64Handbrake: f64

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