Struct windows_sys::Win32::Graphics::Direct3D10::D3D10_BLEND_DESC1
[−]#[repr(C)]pub struct D3D10_BLEND_DESC1 {
pub AlphaToCoverageEnable: BOOL,
pub IndependentBlendEnable: BOOL,
pub RenderTarget: [D3D10_RENDER_TARGET_BLEND_DESC1; 8],
}
Expand description
Required features: "Win32_Graphics_Direct3D10"
, "Win32_Foundation"
Fields
AlphaToCoverageEnable: BOOL
IndependentBlendEnable: BOOL
RenderTarget: [D3D10_RENDER_TARGET_BLEND_DESC1; 8]
Trait Implementations
impl Clone for D3D10_BLEND_DESC1
impl Clone for D3D10_BLEND_DESC1
impl Copy for D3D10_BLEND_DESC1
Auto Trait Implementations
impl RefUnwindSafe for D3D10_BLEND_DESC1
impl Send for D3D10_BLEND_DESC1
impl Sync for D3D10_BLEND_DESC1
impl Unpin for D3D10_BLEND_DESC1
impl UnwindSafe for D3D10_BLEND_DESC1
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more