Struct windows_sys::Win32::Graphics::Direct3D11::D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
[−]#[repr(C)]pub struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
pub Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT,
pub ProcessType: D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE,
pub ProcessHandle: HANDLE,
pub AllowAccess: BOOL,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
, "Win32_Foundation"
Fields
Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT
ProcessType: D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE
ProcessHandle: HANDLE
AllowAccess: BOOL
Trait Implementations
impl Copy for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
Auto Trait Implementations
impl RefUnwindSafe for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
impl Send for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
impl Sync for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
impl Unpin for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
impl UnwindSafe for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more