Struct windows_sys::Win32::Graphics::Direct3D12::D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
[−]#[repr(C)]pub struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC {
pub DestAccelerationStructureData: u64,
pub Inputs: D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS,
pub SourceAccelerationStructureData: u64,
pub ScratchAccelerationStructureData: u64,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
, "Win32_Graphics_Dxgi_Common"
Fields
DestAccelerationStructureData: u64
Inputs: D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
SourceAccelerationStructureData: u64
ScratchAccelerationStructureData: u64
Trait Implementations
impl Copy for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
Auto Trait Implementations
impl RefUnwindSafe for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
impl !Send for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
impl !Sync for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
impl Unpin for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
impl UnwindSafe for D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more