#[repr(C)]pub struct D3D12_ROOT_SIGNATURE_DESC {
pub NumParameters: u32,
pub pParameters: *const D3D12_ROOT_PARAMETER,
pub NumStaticSamplers: u32,
pub pStaticSamplers: *const D3D12_STATIC_SAMPLER_DESC,
pub Flags: D3D12_ROOT_SIGNATURE_FLAGS,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
NumParameters: u32
pParameters: *const D3D12_ROOT_PARAMETER
NumStaticSamplers: u32
pStaticSamplers: *const D3D12_STATIC_SAMPLER_DESC
Flags: D3D12_ROOT_SIGNATURE_FLAGS
Trait Implementations
impl Clone for D3D12_ROOT_SIGNATURE_DESC
impl Clone for D3D12_ROOT_SIGNATURE_DESC
impl Copy for D3D12_ROOT_SIGNATURE_DESC
Auto Trait Implementations
impl RefUnwindSafe for D3D12_ROOT_SIGNATURE_DESC
impl !Send for D3D12_ROOT_SIGNATURE_DESC
impl !Sync for D3D12_ROOT_SIGNATURE_DESC
impl Unpin for D3D12_ROOT_SIGNATURE_DESC
impl UnwindSafe for D3D12_ROOT_SIGNATURE_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more