#[repr(C)]
pub union D3D12_RESOURCE_BARRIER_0 {
pub Transition: D3D12_RESOURCE_TRANSITION_BARRIER,
pub Aliasing: D3D12_RESOURCE_ALIASING_BARRIER,
pub UAV: D3D12_RESOURCE_UAV_BARRIER,
}
Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
Transition: D3D12_RESOURCE_TRANSITION_BARRIER
Aliasing: D3D12_RESOURCE_ALIASING_BARRIER
UAV: D3D12_RESOURCE_UAV_BARRIER
Trait Implementations
impl Clone for D3D12_RESOURCE_BARRIER_0
impl Clone for D3D12_RESOURCE_BARRIER_0
impl Copy for D3D12_RESOURCE_BARRIER_0
Auto Trait Implementations
impl RefUnwindSafe for D3D12_RESOURCE_BARRIER_0
impl !Send for D3D12_RESOURCE_BARRIER_0
impl !Sync for D3D12_RESOURCE_BARRIER_0
impl Unpin for D3D12_RESOURCE_BARRIER_0
impl UnwindSafe for D3D12_RESOURCE_BARRIER_0
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more