#[repr(C)]
pub struct D3D12_HEAP_DESC { pub SizeInBytes: u64, pub Properties: D3D12_HEAP_PROPERTIES, pub Alignment: u64, pub Flags: D3D12_HEAP_FLAGS, }
Expand description

Required features: "Win32_Graphics_Direct3D12"

Fields

SizeInBytes: u64Properties: D3D12_HEAP_PROPERTIESAlignment: u64Flags: D3D12_HEAP_FLAGS

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more

Auto Trait Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.