Struct windows_sys::Win32::Media::Audio::SpatialAudioHrtfActivationParams
#[repr(C, packed(1))]pub struct SpatialAudioHrtfActivationParams {
pub ObjectFormat: *const WAVEFORMATEX,
pub StaticObjectTypeMask: AudioObjectType,
pub MinDynamicObjectCount: u32,
pub MaxDynamicObjectCount: u32,
pub Category: AUDIO_STREAM_CATEGORY,
pub EventHandle: HANDLE,
pub NotifyObject: ISpatialAudioObjectRenderStreamNotify,
pub DistanceDecay: *mut SpatialAudioHrtfDistanceDecay,
pub Directivity: *mut SpatialAudioHrtfDirectivityUnion,
pub Environment: *mut SpatialAudioHrtfEnvironmentType,
pub Orientation: *mut f32,
}
Expand description
Required features: "Win32_Media_Audio"
, "Win32_Foundation"
Fields§
§ObjectFormat: *const WAVEFORMATEX
§StaticObjectTypeMask: AudioObjectType
§MinDynamicObjectCount: u32
§MaxDynamicObjectCount: u32
§Category: AUDIO_STREAM_CATEGORY
§EventHandle: HANDLE
§NotifyObject: ISpatialAudioObjectRenderStreamNotify
§DistanceDecay: *mut SpatialAudioHrtfDistanceDecay
§Directivity: *mut SpatialAudioHrtfDirectivityUnion
§Environment: *mut SpatialAudioHrtfEnvironmentType
§Orientation: *mut f32