#[repr(C, packed(1))]
pub struct SpatialAudioHrtfActivationParams2 { pub ObjectFormat: *const WAVEFORMATEX, pub StaticObjectTypeMask: AudioObjectType, pub MinDynamicObjectCount: u32, pub MaxDynamicObjectCount: u32, pub Category: AUDIO_STREAM_CATEGORY, pub EventHandle: HANDLE, pub NotifyObject: ISpatialAudioObjectRenderStreamNotify, pub DistanceDecay: *mut SpatialAudioHrtfDistanceDecay, pub Directivity: *mut SpatialAudioHrtfDirectivityUnion, pub Environment: *mut SpatialAudioHrtfEnvironmentType, pub Orientation: *mut f32, pub Options: SPATIAL_AUDIO_STREAM_OPTIONS, }
Expand description

Required features: "Win32_Media_Audio", "Win32_Foundation"

Fields§

§ObjectFormat: *const WAVEFORMATEX§StaticObjectTypeMask: AudioObjectType§MinDynamicObjectCount: u32§MaxDynamicObjectCount: u32§Category: AUDIO_STREAM_CATEGORY§EventHandle: HANDLE§NotifyObject: ISpatialAudioObjectRenderStreamNotify§DistanceDecay: *mut SpatialAudioHrtfDistanceDecay§Directivity: *mut SpatialAudioHrtfDirectivityUnion§Environment: *mut SpatialAudioHrtfEnvironmentType§Orientation: *mut f32§Options: SPATIAL_AUDIO_STREAM_OPTIONS

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