Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_OUTPUTDUPLPRESENT
#[repr(C)]pub struct D3DKMT_OUTPUTDUPLPRESENT {
pub hContext: u32,
pub hSource: u32,
pub VidPnSourceId: u32,
pub BroadcastContextCount: u32,
pub BroadcastContext: [u32; 64],
pub PresentRegions: D3DKMT_PRESENT_RGNS,
pub Flags: D3DKMT_OUTPUTDUPLPRESENTFLAGS,
pub hIndirectContext: u32,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§hContext: u32
§hSource: u32
§VidPnSourceId: u32
§BroadcastContextCount: u32
§BroadcastContext: [u32; 64]
§PresentRegions: D3DKMT_PRESENT_RGNS
§Flags: D3DKMT_OUTPUTDUPLPRESENTFLAGS
§hIndirectContext: u32
Trait Implementations§
§impl Clone for D3DKMT_OUTPUTDUPLPRESENT
impl Clone for D3DKMT_OUTPUTDUPLPRESENT
impl Copy for D3DKMT_OUTPUTDUPLPRESENT
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_OUTPUTDUPLPRESENT
impl !Send for D3DKMT_OUTPUTDUPLPRESENT
impl !Sync for D3DKMT_OUTPUTDUPLPRESENT
impl Unpin for D3DKMT_OUTPUTDUPLPRESENT
impl UnwindSafe for D3DKMT_OUTPUTDUPLPRESENT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more