Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_QUERYCLOCKCALIBRATION
#[repr(C, packed(1))]pub struct D3DKMT_QUERYCLOCKCALIBRATION {
pub hAdapter: u32,
pub NodeOrdinal: u32,
pub PhysicalAdapterIndex: u32,
pub ClockData: DXGK_GPUCLOCKDATA,
}
Fields§
§hAdapter: u32
§NodeOrdinal: u32
§PhysicalAdapterIndex: u32
§ClockData: DXGK_GPUCLOCKDATA
Trait Implementations§
§impl Clone for D3DKMT_QUERYCLOCKCALIBRATION
impl Clone for D3DKMT_QUERYCLOCKCALIBRATION
impl Copy for D3DKMT_QUERYCLOCKCALIBRATION
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_QUERYCLOCKCALIBRATION
impl Send for D3DKMT_QUERYCLOCKCALIBRATION
impl Sync for D3DKMT_QUERYCLOCKCALIBRATION
impl Unpin for D3DKMT_QUERYCLOCKCALIBRATION
impl UnwindSafe for D3DKMT_QUERYCLOCKCALIBRATION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more