Struct windows_sys::Win32::Devices::HumanInterfaceDevice::DIFILEEFFECT
#[repr(C)]pub struct DIFILEEFFECT {
pub dwSize: u32,
pub GuidEffect: GUID,
pub lpDiEffect: *mut DIEFFECT,
pub szFriendlyName: [u8; 260],
}
Fields§
§dwSize: u32
§GuidEffect: GUID
§lpDiEffect: *mut DIEFFECT
§szFriendlyName: [u8; 260]
Trait Implementations§
§impl Clone for DIFILEEFFECT
impl Clone for DIFILEEFFECT
impl Copy for DIFILEEFFECT
Auto Trait Implementations§
impl RefUnwindSafe for DIFILEEFFECT
impl !Send for DIFILEEFFECT
impl !Sync for DIFILEEFFECT
impl Unpin for DIFILEEFFECT
impl UnwindSafe for DIFILEEFFECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more