Struct windows_sys::Wdk::Graphics::Direct3D::DXGKVGPU_ESCAPE_RESUME
#[repr(C)]pub struct DXGKVGPU_ESCAPE_RESUME {
pub Header: DXGKVGPU_ESCAPE_HEAD,
pub DeviceLuid: LUID,
pub Flags: u32,
}
Fields§
§Header: DXGKVGPU_ESCAPE_HEAD
§DeviceLuid: LUID
§Flags: u32
Trait Implementations§
§impl Clone for DXGKVGPU_ESCAPE_RESUME
impl Clone for DXGKVGPU_ESCAPE_RESUME
§fn clone(&self) -> DXGKVGPU_ESCAPE_RESUME
fn clone(&self) -> DXGKVGPU_ESCAPE_RESUME
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for DXGKVGPU_ESCAPE_RESUME
Auto Trait Implementations§
impl Freeze for DXGKVGPU_ESCAPE_RESUME
impl RefUnwindSafe for DXGKVGPU_ESCAPE_RESUME
impl Send for DXGKVGPU_ESCAPE_RESUME
impl Sync for DXGKVGPU_ESCAPE_RESUME
impl Unpin for DXGKVGPU_ESCAPE_RESUME
impl UnwindSafe for DXGKVGPU_ESCAPE_RESUME
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)