pub struct Turn<'turn, TRng> { /* private fields */ }

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impl<'turn, TRng> Turn<'turn, TRng>
where TRng: Rng,

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pub fn new( occupied_seat: OccupiedSeat<'turn>, other_seats: Vec<SeatView>, shells: &'turn mut VecDeque<Shell>, rng: &'turn mut TRng, modifiers: GameModifiers, ) -> Turn<'turn, TRng>

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pub fn shell_count(&self) -> usize

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pub fn items(&self) -> &Vec<Item>

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pub fn other_seats(&self) -> &Vec<SeatView>

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pub fn player(&self) -> &RoundPlayer

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pub fn modifiers(&self) -> &GameModifiers

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pub fn shoot(self, target: PlayerNumber) -> TakenAction<'turn, TRng>

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pub fn use_unary_item(self, unary_item: UnaryItem) -> TakenAction<'turn, TRng>
where TRng: Rng,

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pub fn use_adreneline( self, target_player: PlayerNumber, target_item: UnaryItem, ) -> TakenAction<'turn, TRng>
where TRng: Rng,

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pub fn use_jammer(self, target_player: PlayerNumber) -> TakenAction<'turn, TRng>

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pub fn use_adreneline_then_jammer( self, theive_from: PlayerNumber, jam_target: PlayerNumber, ) -> TakenAction<'turn, TRng>

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impl<'turn, TRng: Debug> Debug for Turn<'turn, TRng>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'turn, TRng> Freeze for Turn<'turn, TRng>

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impl<'turn, TRng> RefUnwindSafe for Turn<'turn, TRng>
where TRng: RefUnwindSafe,

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impl<'turn, TRng> Send for Turn<'turn, TRng>
where TRng: Send,

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impl<'turn, TRng> Sync for Turn<'turn, TRng>
where TRng: Sync,

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impl<'turn, TRng> Unpin for Turn<'turn, TRng>

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impl<'turn, TRng> !UnwindSafe for Turn<'turn, TRng>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V