geo::geometry

Struct GeometryCollection

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pub struct GeometryCollection<T = f64>(pub Vec<Geometry<T>>)
where
    T: CoordNum;
Expand description

A collection of Geometry types.

It can be created from a Vec of Geometries, or from an Iterator which yields Geometries.

Looping over this object yields its component Geometry enum members (not the underlying geometry primitives), and it supports iteration and indexing as well as the various MapCoords functions, which are directly applied to the underlying geometry primitives.

§Examples

§Looping

use std::convert::TryFrom;
use geo_types::{Point, point, Geometry, GeometryCollection};
let p = point!(x: 1.0, y: 1.0);
let pe = Geometry::Point(p);
let gc = GeometryCollection::new_from(vec![pe]);
for geom in gc {
    println!("{:?}", Point::try_from(geom).unwrap().x());
}

§Implements iter()

use std::convert::TryFrom;
use geo_types::{Point, point, Geometry, GeometryCollection};
let p = point!(x: 1.0, y: 1.0);
let pe = Geometry::Point(p);
let gc = GeometryCollection::new_from(vec![pe]);
gc.iter().for_each(|geom| println!("{:?}", geom));

§Mutable Iteration

use std::convert::TryFrom;
use geo_types::{Point, point, Geometry, GeometryCollection};
let p = point!(x: 1.0, y: 1.0);
let pe = Geometry::Point(p);
let mut gc = GeometryCollection::new_from(vec![pe]);
gc.iter_mut().for_each(|geom| {
   if let Geometry::Point(p) = geom {
       p.set_x(0.2);
   }
});
let updated = gc[0].clone();
assert_eq!(Point::try_from(updated).unwrap().x(), 0.2);

§Indexing

use std::convert::TryFrom;
use geo_types::{Point, point, Geometry, GeometryCollection};
let p = point!(x: 1.0, y: 1.0);
let pe = Geometry::Point(p);
let gc = GeometryCollection::new_from(vec![pe]);
println!("{:?}", gc[0]);

Tuple Fields§

§0: Vec<Geometry<T>>

Implementations§

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impl<T> GeometryCollection<T>
where T: CoordNum,

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pub fn new() -> GeometryCollection<T>

👎Deprecated: Will be replaced with a parametrized version in upcoming version. Use GeometryCollection::default() instead

Return an empty GeometryCollection

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pub fn new_from(value: Vec<Geometry<T>>) -> GeometryCollection<T>

DO NOT USE! This fn will be renamed to new in the upcoming version. This fn is not marked as deprecated because it would require extensive refactoring of the geo code.

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pub fn len(&self) -> usize

Number of geometries in this GeometryCollection

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pub fn is_empty(&self) -> bool

Is this GeometryCollection empty

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impl<'a, T> GeometryCollection<T>
where T: CoordNum,

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pub fn iter(&'a self) -> IterHelper<'a, T>

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pub fn iter_mut(&'a mut self) -> IterMutHelper<'a, T>

Trait Implementations§

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impl<T> AbsDiffEq for GeometryCollection<T>
where T: AbsDiffEq<Epsilon = T> + CoordNum, <T as AbsDiffEq>::Epsilon: Copy,

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fn abs_diff_eq( &self, other: &GeometryCollection<T>, epsilon: <GeometryCollection<T> as AbsDiffEq>::Epsilon, ) -> bool

Equality assertion with an absolute limit.

§Examples
use geo_types::{GeometryCollection, point};

let a = GeometryCollection::new_from(vec![point![x: 0.0, y: 0.0].into()]);
let b = GeometryCollection::new_from(vec![point![x: 0.0, y: 0.1].into()]);

approx::abs_diff_eq!(a, b, epsilon=0.1);
approx::abs_diff_ne!(a, b, epsilon=0.001);
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type Epsilon = T

Used for specifying relative comparisons.
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fn default_epsilon() -> <GeometryCollection<T> as AbsDiffEq>::Epsilon

The default tolerance to use when testing values that are close together. Read more
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fn abs_diff_ne(&self, other: &Rhs, epsilon: Self::Epsilon) -> bool

The inverse of AbsDiffEq::abs_diff_eq.
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impl<T> Area<T> for GeometryCollection<T>
where T: CoordFloat,

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fn signed_area(&self) -> T

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fn unsigned_area(&self) -> T

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impl<T> BoundingRect<T> for GeometryCollection<T>
where T: CoordNum,

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type Output = Option<Rect<T>>

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fn bounding_rect(&self) -> Self::Output

Return the bounding rectangle of a geometry Read more
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impl<T> Centroid for GeometryCollection<T>
where T: GeoFloat,

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fn centroid(&self) -> Self::Output

The Centroid of a GeometryCollection is the mean of the centroids of elements, weighted by the area of its elements.

Note that this means, that elements which have no area are not considered when calculating the centroid.

§Examples
use geo::Centroid;
use geo::{Geometry, GeometryCollection, Rect, Triangle, point, coord};

let rect_geometry = Geometry::from(Rect::new(
  point!(x: 0.0f32, y: 0.0),
  point!(x: 1.0, y: 1.0),
));

let triangle_geometry = Geometry::from(Triangle::new(
    coord!(x: 0.0f32, y: -1.0),
    coord!(x: 3.0, y: 0.0),
    coord!(x: 0.0, y: 1.0),
));

let point_geometry = Geometry::from(
  point!(x: 12351.0, y: 129815.0)
);

let geometry_collection = GeometryCollection::new_from(
  vec![
    rect_geometry,
    triangle_geometry,
    point_geometry
  ]
);

assert_eq!(
    Some(point!(x: 0.875, y: 0.125)),
    geometry_collection.centroid(),
);
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type Output = Option<Point<T>>

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impl<T> ChamberlainDuquetteArea<T> for GeometryCollection<T>
where T: CoordFloat,

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impl<T> Clone for GeometryCollection<T>
where T: Clone + CoordNum,

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fn clone(&self) -> GeometryCollection<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<F: GeoFloat> ClosestPoint<F> for GeometryCollection<F>

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fn closest_point(&self, p: &Point<F>) -> Closest<F>

Find the closest point between self and p.
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impl<T> Contains<Coord<T>> for GeometryCollection<T>
where T: GeoNum,

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fn contains(&self, coord: &Coord<T>) -> bool

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impl<T> Contains<Geometry<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, geometry: &Geometry<T>) -> bool

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impl<F> Contains<GeometryCollection<F>> for MultiPolygon<F>
where F: GeoFloat,

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impl<T> Contains<GeometryCollection<T>> for Geometry<T>
where T: GeoFloat,

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fn contains(&self, geometry_collection: &GeometryCollection<T>) -> bool

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impl<T> Contains<GeometryCollection<T>> for Line<T>
where T: GeoFloat,

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fn contains(&self, target: &GeometryCollection<T>) -> bool

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impl<T> Contains<GeometryCollection<T>> for LineString<T>
where T: GeoFloat,

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fn contains(&self, target: &GeometryCollection<T>) -> bool

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impl<T> Contains<GeometryCollection<T>> for MultiLineString<T>
where T: GeoFloat,

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fn contains(&self, target: &GeometryCollection<T>) -> bool

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impl<T> Contains<GeometryCollection<T>> for MultiPoint<T>
where T: GeoFloat,

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fn contains(&self, target: &GeometryCollection<T>) -> bool

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impl<T> Contains<GeometryCollection<T>> for Point<T>
where T: GeoFloat,

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fn contains(&self, geometry_collection: &GeometryCollection<T>) -> bool

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impl<T> Contains<GeometryCollection<T>> for Polygon<T>
where T: GeoFloat,

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fn contains(&self, target: &GeometryCollection<T>) -> bool

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impl<T> Contains<GeometryCollection<T>> for Rect<T>
where T: GeoFloat,

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fn contains(&self, target: &GeometryCollection<T>) -> bool

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impl<T> Contains<GeometryCollection<T>> for Triangle<T>
where T: GeoFloat,

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fn contains(&self, target: &GeometryCollection<T>) -> bool

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impl<T> Contains<Line<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &Line<T>) -> bool

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impl<T> Contains<LineString<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &LineString<T>) -> bool

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impl<T> Contains<MultiLineString<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &MultiLineString<T>) -> bool

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impl<T> Contains<MultiPoint<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &MultiPoint<T>) -> bool

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impl<T> Contains<MultiPolygon<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &MultiPolygon<T>) -> bool

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impl<T> Contains<Point<T>> for GeometryCollection<T>
where T: GeoNum,

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fn contains(&self, point: &Point<T>) -> bool

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impl<T> Contains<Polygon<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &Polygon<T>) -> bool

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impl<T> Contains<Rect<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &Rect<T>) -> bool

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impl<T> Contains<Triangle<T>> for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &Triangle<T>) -> bool

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impl<T> Contains for GeometryCollection<T>
where T: GeoFloat,

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fn contains(&self, target: &GeometryCollection<T>) -> bool

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impl<T> CoordinatePosition for GeometryCollection<T>
where T: GeoNum,

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type Scalar = T

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fn calculate_coordinate_position( &self, coord: &Coord<T>, is_inside: &mut bool, boundary_count: &mut usize, )

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fn coordinate_position(&self, coord: &Coord<Self::Scalar>) -> CoordPos

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impl<T: CoordNum> CoordsIter for GeometryCollection<T>

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fn coords_count(&self) -> usize

Return the number of coordinates in the GeometryCollection.

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type Iter<'a> = Box<dyn Iterator<Item = Coord<T>> + 'a> where T: 'a

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type ExteriorIter<'a> = Box<dyn Iterator<Item = Coord<T>> + 'a> where T: 'a

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type Scalar = T

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fn coords_iter(&self) -> Self::Iter<'_>

Iterate over all exterior and (if any) interior coordinates of a geometry. Read more
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fn exterior_coords_iter(&self) -> Self::ExteriorIter<'_>

Iterate over all exterior coordinates of a geometry. Read more
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impl<T> Debug for GeometryCollection<T>
where T: Debug + CoordNum,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T> Default for GeometryCollection<T>
where T: CoordNum,

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fn default() -> GeometryCollection<T>

Returns the “default value” for a type. Read more
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impl<F> Distance<F, &Geometry<F>, &GeometryCollection<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &Geometry<F>, b: &GeometryCollection<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &GeometryCollection<F>, &Geometry<F>> for Euclidean

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fn distance(origin: &GeometryCollection<F>, destination: &Geometry<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &GeometryCollection<F>, &GeometryCollection<F>> for Euclidean

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fn distance( origin: &GeometryCollection<F>, destination: &GeometryCollection<F>, ) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &GeometryCollection<F>, &Line<F>> for Euclidean

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fn distance(iter_geometry: &GeometryCollection<F>, to_geometry: &Line<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &GeometryCollection<F>, &LineString<F>> for Euclidean

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fn distance( iter_geometry: &GeometryCollection<F>, to_geometry: &LineString<F>, ) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &GeometryCollection<F>, &MultiLineString<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &GeometryCollection<F>, b: &MultiLineString<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &GeometryCollection<F>, &MultiPoint<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &GeometryCollection<F>, b: &MultiPoint<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &GeometryCollection<F>, &MultiPolygon<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &GeometryCollection<F>, b: &MultiPolygon<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &GeometryCollection<F>, &Point<F>> for Euclidean

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fn distance(iter_geometry: &GeometryCollection<F>, to_geometry: &Point<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &GeometryCollection<F>, &Polygon<F>> for Euclidean

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fn distance( iter_geometry: &GeometryCollection<F>, to_geometry: &Polygon<F>, ) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &GeometryCollection<F>, &Rect<F>> for Euclidean

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fn distance(iter_geometry: &GeometryCollection<F>, to_geometry: &Rect<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &GeometryCollection<F>, &Triangle<F>> for Euclidean

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fn distance( iter_geometry: &GeometryCollection<F>, to_geometry: &Triangle<F>, ) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &Line<F>, &GeometryCollection<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &Line<F>, b: &GeometryCollection<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &LineString<F>, &GeometryCollection<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &LineString<F>, b: &GeometryCollection<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &MultiLineString<F>, &GeometryCollection<F>> for Euclidean

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fn distance( iter_geometry: &MultiLineString<F>, to_geometry: &GeometryCollection<F>, ) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &MultiPoint<F>, &GeometryCollection<F>> for Euclidean

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fn distance( iter_geometry: &MultiPoint<F>, to_geometry: &GeometryCollection<F>, ) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F: GeoFloat> Distance<F, &MultiPolygon<F>, &GeometryCollection<F>> for Euclidean

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fn distance( iter_geometry: &MultiPolygon<F>, to_geometry: &GeometryCollection<F>, ) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &Point<F>, &GeometryCollection<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &Point<F>, b: &GeometryCollection<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &Polygon<F>, &GeometryCollection<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &Polygon<F>, b: &GeometryCollection<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &Rect<F>, &GeometryCollection<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &Rect<F>, b: &GeometryCollection<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<F> Distance<F, &Triangle<F>, &GeometryCollection<F>> for Euclidean
where F: GeoFloat,

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fn distance(a: &Triangle<F>, b: &GeometryCollection<F>) -> F

Note that not all implementations support all geometry combinations, but at least Point to Point is supported. See specific implementations for details. Read more
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impl<T> EuclideanDistance<T> for GeometryCollection<T>

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fn euclidean_distance(&self, target: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, Geometry<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, geom: &Geometry<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for Geometry<T>

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fn euclidean_distance(&self, other: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for Line<T>

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fn euclidean_distance(&self, target: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for LineString<T>

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fn euclidean_distance(&self, target: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for MultiLineString<T>

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fn euclidean_distance(&self, target: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for MultiPoint<T>

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fn euclidean_distance(&self, target: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for MultiPolygon<T>

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fn euclidean_distance(&self, target: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for Point<T>

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fn euclidean_distance(&self, target: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for Polygon<T>

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fn euclidean_distance(&self, target: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for Rect<T>

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fn euclidean_distance(&self, other: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, GeometryCollection<T>> for Triangle<T>

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fn euclidean_distance(&self, other: &GeometryCollection<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, Line<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, target: &Line<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, LineString<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, target: &LineString<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, MultiLineString<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, target: &MultiLineString<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, MultiPoint<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, target: &MultiPoint<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, MultiPolygon<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, target: &MultiPolygon<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, Point<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, target: &Point<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, Polygon<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, target: &Polygon<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, Rect<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, other: &Rect<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<T> EuclideanDistance<T, Triangle<T>> for GeometryCollection<T>

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fn euclidean_distance(&self, other: &Triangle<T>) -> T

👎Deprecated since 0.29.0: Please use the Euclidean::distance method from the Distance trait instead
Returns the distance between two geometries Read more
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impl<'a, F: GeoFloat> From<&'a GeometryCollection<F>> for PreparedGeometry<'a, F>

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fn from(geometry_collection: &'a GeometryCollection<F>) -> Self

Converts to this type from the input type.
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impl<'a, F: GeoFloat> From<GeometryCollection<F>> for PreparedGeometry<'a, F>

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fn from(geometry_collection: GeometryCollection<F>) -> Self

Converts to this type from the input type.
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impl<T, IG> From<IG> for GeometryCollection<T>
where T: CoordNum, IG: Into<Geometry<T>>,

DO NOT USE! Deprecated since 0.7.5.

Use GeometryCollection::from(vec![geom]) instead.

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fn from(x: IG) -> GeometryCollection<T>

Converts to this type from the input type.
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impl<T, IG> From<Vec<IG>> for GeometryCollection<T>
where T: CoordNum, IG: Into<Geometry<T>>,

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fn from(geoms: Vec<IG>) -> GeometryCollection<T>

Converts to this type from the input type.
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impl<T, IG> FromIterator<IG> for GeometryCollection<T>
where T: CoordNum, IG: Into<Geometry<T>>,

Collect Geometries (or what can be converted to a Geometry) into a GeometryCollection

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fn from_iter<I>(iter: I) -> GeometryCollection<T>
where I: IntoIterator<Item = IG>,

Creates a value from an iterator. Read more
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impl GeodesicArea<f64> for GeometryCollection

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fn geodesic_perimeter(&self) -> f64

Determine the perimeter of a geometry on an ellipsoidal model of the earth. Read more
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fn geodesic_area_signed(&self) -> f64

Determine the area of a geometry on an ellipsoidal model of the earth. Read more
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fn geodesic_area_unsigned(&self) -> f64

Determine the area of a geometry on an ellipsoidal model of the earth. Supports very large geometries that cover a significant portion of the earth. Read more
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fn geodesic_perimeter_area_signed(&self) -> (f64, f64)

Determine the perimeter and area of a geometry on an ellipsoidal model of the earth, all in one operation. Read more
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fn geodesic_perimeter_area_unsigned(&self) -> (f64, f64)

Determine the perimeter and area of a geometry on an ellipsoidal model of the earth, all in one operation. Supports very large geometries that cover a significant portion of the earth. Read more
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impl<C: GeoNum> HasDimensions for GeometryCollection<C>

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fn is_empty(&self) -> bool

Some geometries, like a MultiPoint, can have zero coordinates - we call these empty. Read more
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fn dimensions(&self) -> Dimensions

The dimensions of some geometries are fixed, e.g. a Point always has 0 dimensions. However for others, the dimensionality depends on the specific geometry instance - for example typical Rects are 2-dimensional, but it’s possible to create degenerate Rects which have either 1 or 0 dimensions. Read more
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fn boundary_dimensions(&self) -> Dimensions

The dimensions of the Geometry’s boundary, as used by OGC-SFA. Read more
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impl<T> Hash for GeometryCollection<T>
where T: Hash + CoordNum,

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T> HaversineClosestPoint<T> for GeometryCollection<T>

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fn haversine_closest_point(&self, from: &Point<T>) -> Closest<T>

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impl<T> Index<usize> for GeometryCollection<T>
where T: CoordNum,

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type Output = Geometry<T>

The returned type after indexing.
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fn index(&self, index: usize) -> &Geometry<T>

Performs the indexing (container[index]) operation. Read more
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impl<T> IndexMut<usize> for GeometryCollection<T>
where T: CoordNum,

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fn index_mut(&mut self, index: usize) -> &mut Geometry<T>

Performs the mutable indexing (container[index]) operation. Read more
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impl<T> InteriorPoint for GeometryCollection<T>
where T: GeoFloat,

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type Output = Option<Point<T>>

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fn interior_point(&self) -> Self::Output

Calculates a representative point inside the Geometry Read more
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impl<T, G> Intersects<G> for GeometryCollection<T>
where T: CoordNum, Geometry<T>: Intersects<G>, G: BoundingRect<T>,

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fn intersects(&self, rhs: &G) -> bool

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impl<T> Intersects<GeometryCollection<T>> for Coord<T>

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impl<T> Intersects<GeometryCollection<T>> for Line<T>

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impl<T> Intersects<GeometryCollection<T>> for Polygon<T>

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impl<T> Intersects<GeometryCollection<T>> for Rect<T>

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impl<T> Intersects<GeometryCollection<T>> for Triangle<T>

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impl<'a, T> IntoIterator for &'a GeometryCollection<T>
where T: CoordNum,

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type Item = &'a Geometry<T>

The type of the elements being iterated over.
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type IntoIter = IterHelper<'a, T>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <&'a GeometryCollection<T> as IntoIterator>::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T> IntoIterator for &'a mut GeometryCollection<T>
where T: CoordNum,

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type Item = &'a mut Geometry<T>

The type of the elements being iterated over.
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type IntoIter = IterMutHelper<'a, T>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <&'a mut GeometryCollection<T> as IntoIterator>::IntoIter

Creates an iterator from a value. Read more
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impl<T> IntoIterator for GeometryCollection<T>
where T: CoordNum,

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type Item = Geometry<T>

The type of the elements being iterated over.
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type IntoIter = IntoIteratorHelper<T>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <GeometryCollection<T> as IntoIterator>::IntoIter

Creates an iterator from a value. Read more
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impl<T: CoordNum, NT: CoordNum> MapCoords<T, NT> for GeometryCollection<T>

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type Output = GeometryCollection<NT>

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fn map_coords( &self, func: impl Fn(Coord<T>) -> Coord<NT> + Copy, ) -> Self::Output

Apply a function to all the coordinates in a geometric object, returning a new object. Read more
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fn try_map_coords<E>( &self, func: impl Fn(Coord<T>) -> Result<Coord<NT>, E> + Copy, ) -> Result<Self::Output, E>

Map a fallible function over all the coordinates in a geometry, returning a Result Read more
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impl<T: CoordNum> MapCoordsInPlace<T> for GeometryCollection<T>

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fn map_coords_in_place(&mut self, func: impl Fn(Coord<T>) -> Coord<T> + Copy)

Apply a function to all the coordinates in a geometric object, in place Read more
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fn try_map_coords_in_place<E>( &mut self, func: impl Fn(Coord<T>) -> Result<Coord<T>, E>, ) -> Result<(), E>

Map a fallible function over all the coordinates in a geometry, in place, returning a Result. Read more
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impl<T> PartialEq for GeometryCollection<T>
where T: PartialEq + CoordNum,

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fn eq(&self, other: &GeometryCollection<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<F: GeoFloat> Relate<F> for GeometryCollection<F>

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fn geometry_graph(&self, arg_index: usize) -> GeometryGraph<'_, F>

Construct a GeometryGraph
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fn relate(&self, other: &impl Relate<F>) -> IntersectionMatrix

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impl<T> RelativeEq for GeometryCollection<T>
where T: AbsDiffEq<Epsilon = T> + CoordNum + RelativeEq,

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fn relative_eq( &self, other: &GeometryCollection<T>, epsilon: <GeometryCollection<T> as AbsDiffEq>::Epsilon, max_relative: <GeometryCollection<T> as AbsDiffEq>::Epsilon, ) -> bool

Equality assertion within a relative limit.

§Examples
use geo_types::{GeometryCollection, point};

let a = GeometryCollection::new_from(vec![point![x: 1.0, y: 2.0].into()]);
let b = GeometryCollection::new_from(vec![point![x: 1.0, y: 2.01].into()]);

approx::assert_relative_eq!(a, b, max_relative=0.1);
approx::assert_relative_ne!(a, b, max_relative=0.0001);
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fn default_max_relative() -> <GeometryCollection<T> as AbsDiffEq>::Epsilon

The default relative tolerance for testing values that are far-apart. Read more
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fn relative_ne( &self, other: &Rhs, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

The inverse of RelativeEq::relative_eq.
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impl<T> RemoveRepeatedPoints<T> for GeometryCollection<T>

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fn remove_repeated_points(&self) -> Self

Create a GeometryCollection with (consecutive) repeated points of its geometries removed.

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fn remove_repeated_points_mut(&mut self)

Remove (consecutive) repeated points of its geometries from a GeometryCollection inplace.

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impl<T> Eq for GeometryCollection<T>
where T: Eq + CoordNum,

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impl<T> StructuralPartialEq for GeometryCollection<T>
where T: CoordNum,

Auto Trait Implementations§

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impl<T> Freeze for GeometryCollection<T>

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impl<T> RefUnwindSafe for GeometryCollection<T>
where T: RefUnwindSafe,

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impl<T> Send for GeometryCollection<T>
where T: Send,

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impl<T> Sync for GeometryCollection<T>
where T: Sync,

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impl<T> Unpin for GeometryCollection<T>
where T: Unpin,

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impl<T> UnwindSafe for GeometryCollection<T>
where T: UnwindSafe,

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impl<T, M> AffineOps<T> for M
where T: CoordNum, M: MapCoordsInPlace<T> + MapCoords<T, T, Output = M>,

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fn affine_transform(&self, transform: &AffineTransform<T>) -> M

Apply transform immutably, outputting a new geometry.
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fn affine_transform_mut(&mut self, transform: &AffineTransform<T>)

Apply transform to mutate self.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<G, T, U> Convert<T, U> for G
where T: CoordNum, U: CoordNum + From<T>, G: MapCoords<T, U>,

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type Output = <G as MapCoords<T, U>>::Output

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fn convert(&self) -> <G as Convert<T, U>>::Output

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impl<'a, T, G> ConvexHull<'a, T> for G
where T: GeoNum, G: CoordsIter<Scalar = T>,

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type Scalar = T

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fn convex_hull(&'a self) -> Polygon<T>

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<'a, T, G> Extremes<'a, T> for G
where G: CoordsIter<Scalar = T>, T: CoordNum,

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fn extremes(&'a self) -> Option<Outcome<T>>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, G> HausdorffDistance<T> for G
where T: GeoFloat, G: CoordsIter<Scalar = T>,

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fn hausdorff_distance<Rhs>(&self, rhs: &Rhs) -> T
where Rhs: CoordsIter<Scalar = T>,

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, G> MinimumRotatedRect<T> for G
where T: CoordFloat + GeoFloat + GeoNum, G: CoordsIter<Scalar = T>,

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<G, IP, IR, T> Rotate<T> for G
where T: CoordFloat, IP: Into<Option<Point<T>>>, IR: Into<Option<Rect<T>>>, G: Clone + Centroid<Output = IP> + BoundingRect<T, Output = IR> + AffineOps<T>,

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fn rotate_around_centroid(&self, degrees: T) -> G

Rotate a geometry around its centroid by an angle, in degrees Read more
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fn rotate_around_centroid_mut(&mut self, degrees: T)

Mutable version of Self::rotate_around_centroid
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fn rotate_around_center(&self, degrees: T) -> G

Rotate a geometry around the center of its bounding box by an angle, in degrees. Read more
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fn rotate_around_center_mut(&mut self, degrees: T)

Mutable version of Self::rotate_around_center
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fn rotate_around_point(&self, degrees: T, point: Point<T>) -> G

Rotate a Geometry around an arbitrary point by an angle, given in degrees Read more
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fn rotate_around_point_mut(&mut self, degrees: T, point: Point<T>)

Mutable version of Self::rotate_around_point
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impl<T, IR, G> Scale<T> for G
where T: CoordFloat, IR: Into<Option<Rect<T>>>, G: Clone + AffineOps<T> + BoundingRect<T, Output = IR>,

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fn scale(&self, scale_factor: T) -> G

Scale a geometry from it’s bounding box center. Read more
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fn scale_mut(&mut self, scale_factor: T)

Mutable version of scale
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fn scale_xy(&self, x_factor: T, y_factor: T) -> G

Scale a geometry from it’s bounding box center, using different values for x_factor and y_factor to distort the geometry’s aspect ratio. Read more
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fn scale_xy_mut(&mut self, x_factor: T, y_factor: T)

Mutable version of scale_xy.
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fn scale_around_point( &self, x_factor: T, y_factor: T, origin: impl Into<Coord<T>>, ) -> G

Scale a geometry around a point of origin. Read more
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fn scale_around_point_mut( &mut self, x_factor: T, y_factor: T, origin: impl Into<Coord<T>>, )

Mutable version of scale_around_point.
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impl<T, IR, G> Skew<T> for G
where T: CoordFloat, IR: Into<Option<Rect<T>>>, G: Clone + AffineOps<T> + BoundingRect<T, Output = IR>,

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fn skew(&self, degrees: T) -> G

An affine transformation which skews a geometry, sheared by a uniform angle along the x and y dimensions. Read more
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fn skew_mut(&mut self, degrees: T)

Mutable version of skew.
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fn skew_xy(&self, degrees_x: T, degrees_y: T) -> G

An affine transformation which skews a geometry, sheared by an angle along the x and y dimensions. Read more
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fn skew_xy_mut(&mut self, degrees_x: T, degrees_y: T)

Mutable version of skew_xy.
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fn skew_around_point(&self, xs: T, ys: T, origin: impl Into<Coord<T>>) -> G

An affine transformation which skews a geometry around a point of origin, sheared by an angle along the x and y dimensions. Read more
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fn skew_around_point_mut(&mut self, xs: T, ys: T, origin: impl Into<Coord<T>>)

Mutable version of skew_around_point.
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impl<T, G> ToDegrees<T> for G
where T: CoordFloat, G: MapCoords<T, T, Output = G> + MapCoordsInPlace<T>,

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fn to_degrees(&self) -> Self

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fn to_degrees_in_place(&mut self)

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, G> ToRadians<T> for G
where T: CoordFloat, G: MapCoords<T, T, Output = G> + MapCoordsInPlace<T>,

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fn to_radians(&self) -> Self

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fn to_radians_in_place(&mut self)

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impl<T, G> Translate<T> for G
where T: CoordNum, G: AffineOps<T>,

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fn translate(&self, x_offset: T, y_offset: T) -> G

Translate a Geometry along its axes by the given offsets Read more
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fn translate_mut(&mut self, x_offset: T, y_offset: T)

Translate a Geometry along its axes, but in place.
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impl<G, T, U> TryConvert<T, U> for G
where T: CoordNum, U: CoordNum + TryFrom<T>, G: MapCoords<T, U>,

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type Output = Result<<G as MapCoords<T, U>>::Output, <U as TryFrom<T>>::Error>

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fn try_convert(&self) -> <G as TryConvert<T, U>>::Output

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<G1, G2> Within<G2> for G1
where G2: Contains<G1>,

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fn is_within(&self, b: &G2) -> bool