#[repr(C)]pub struct ID3D12GraphicsCommandList1Vtbl {
pub parent: ID3D12GraphicsCommandListVtbl,
pub AtomicCopyBufferUINT: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: *mut ID3D12Resource, _: u64, _: *mut ID3D12Resource, _: u64, _: u32, _: *const *mut ID3D12Resource, _: *mut D3D12_SUBRESOURCE_RANGE_UINT64),
pub AtomicCopyBufferUINT64: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: *mut ID3D12Resource, _: u64, _: *mut ID3D12Resource, _: u64, _: u32, _: *const *mut ID3D12Resource, _: *mut D3D12_SUBRESOURCE_RANGE_UINT64),
pub OMSetDepthBounds: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: f32, _: f32),
pub SetSamplePositions: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: u32, _: u32, _: *mut D3D12_SAMPLE_POSITION),
pub ResolveSubresourceRegion: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: *mut ID3D12Resource, _: u32, _: u32, _: u32, _: *mut ID3D12Resource, _: u32, _: *mut RECT, _: u32, _: u32),
}
Fields§
§parent: ID3D12GraphicsCommandListVtbl
§AtomicCopyBufferUINT: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: *mut ID3D12Resource, _: u64, _: *mut ID3D12Resource, _: u64, _: u32, _: *const *mut ID3D12Resource, _: *mut D3D12_SUBRESOURCE_RANGE_UINT64)
§AtomicCopyBufferUINT64: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: *mut ID3D12Resource, _: u64, _: *mut ID3D12Resource, _: u64, _: u32, _: *const *mut ID3D12Resource, _: *mut D3D12_SUBRESOURCE_RANGE_UINT64)
§OMSetDepthBounds: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: f32, _: f32)
§SetSamplePositions: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: u32, _: u32, _: *mut D3D12_SAMPLE_POSITION)
§ResolveSubresourceRegion: unsafe extern "system" fn(_: *mut ID3D12GraphicsCommandList1, _: *mut ID3D12Resource, _: u32, _: u32, _: u32, _: *mut ID3D12Resource, _: u32, _: *mut RECT, _: u32, _: u32)
Auto Trait Implementations§
impl RefUnwindSafe for ID3D12GraphicsCommandList1Vtbl
impl Send for ID3D12GraphicsCommandList1Vtbl
impl Sync for ID3D12GraphicsCommandList1Vtbl
impl Unpin for ID3D12GraphicsCommandList1Vtbl
impl UnwindSafe for ID3D12GraphicsCommandList1Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more