Struct gpu_allocator::d3d12::winapi_d3d12::ID3D12PipelineLibrary1
source · #[repr(C)]pub struct ID3D12PipelineLibrary1 {
pub lpVtbl: *const ID3D12PipelineLibrary1Vtbl,
}
Fields§
§lpVtbl: *const ID3D12PipelineLibrary1Vtbl
Implementations§
Methods from Deref<Target = ID3D12PipelineLibrary>§
pub unsafe fn StorePipeline( &self, pName: *const u16, pPipeline: *mut ID3D12PipelineState, ) -> i32
pub unsafe fn LoadGraphicsPipeline( &self, pName: *const u16, pDesc: *const D3D12_GRAPHICS_PIPELINE_STATE_DESC, riid: *const GUID, ppPipelineState: *mut *mut c_void, ) -> i32
pub unsafe fn LoadComputePipeline( &self, pName: *const u16, pDesc: *const D3D12_COMPUTE_PIPELINE_STATE_DESC, riid: *const GUID, ppPipelineState: *mut *mut c_void, ) -> i32
pub unsafe fn GetSerializedSize(&self) -> usize
pub unsafe fn Serialize( &self, pData: *mut c_void, DataSizeInBytes: usize, ) -> i32
Methods from Deref<Target = ID3D12DeviceChild>§
Methods from Deref<Target = ID3D12Object>§
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pDataSize: *mut u32, pData: *mut c_void, ) -> i32
pub unsafe fn SetPrivateData( &self, guid: *const GUID, DataSize: u32, pData: *const c_void, ) -> i32
pub unsafe fn SetPrivateDataInterface( &self, guid: *const GUID, pData: *const IUnknown, ) -> i32
pub unsafe fn SetName(&self, Name: *const u16) -> i32
Methods from Deref<Target = IUnknown>§
pub unsafe fn QueryInterface( &self, riid: *const GUID, ppvObject: *mut *mut c_void, ) -> i32
pub unsafe fn AddRef(&self) -> u32
pub unsafe fn Release(&self) -> u32
Trait Implementations§
source§impl Deref for ID3D12PipelineLibrary1
impl Deref for ID3D12PipelineLibrary1
§type Target = ID3D12PipelineLibrary
type Target = ID3D12PipelineLibrary
The resulting type after dereferencing.
source§fn deref(&self) -> &ID3D12PipelineLibrary
fn deref(&self) -> &ID3D12PipelineLibrary
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID3D12PipelineLibrary1
impl RefUnwindSafe for ID3D12PipelineLibrary1
impl !Send for ID3D12PipelineLibrary1
impl !Sync for ID3D12PipelineLibrary1
impl Unpin for ID3D12PipelineLibrary1
impl UnwindSafe for ID3D12PipelineLibrary1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more