Struct gpu_allocator::d3d12::winapi_d3d12::ID3D12QueryHeapVtbl
source · #[repr(C)]pub struct ID3D12QueryHeapVtbl {
pub parent: ID3D12PageableVtbl,
}
Fields§
§parent: ID3D12PageableVtbl
Auto Trait Implementations§
impl Freeze for ID3D12QueryHeapVtbl
impl RefUnwindSafe for ID3D12QueryHeapVtbl
impl Send for ID3D12QueryHeapVtbl
impl Sync for ID3D12QueryHeapVtbl
impl Unpin for ID3D12QueryHeapVtbl
impl UnwindSafe for ID3D12QueryHeapVtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more