#[repr(C)]
pub struct D3DKMT_CREATECONTEXT {
Show 15 fields pub hDevice: u32, pub NodeOrdinal: u32, pub EngineAffinity: u32, pub Flags: D3DDDI_CREATECONTEXTFLAGS, pub pPrivateDriverData: *mut c_void, pub PrivateDriverDataSize: u32, pub ClientHint: D3DKMT_CLIENTHINT, pub hContext: u32, pub pCommandBuffer: *mut c_void, pub CommandBufferSize: u32, pub pAllocationList: *mut D3DDDI_ALLOCATIONLIST, pub AllocationListSize: u32, pub pPatchLocationList: *mut D3DDDI_PATCHLOCATIONLIST, pub PatchLocationListSize: u32, pub CommandBuffer: u64,
}

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§hDevice: u32§NodeOrdinal: u32§EngineAffinity: u32§Flags: D3DDDI_CREATECONTEXTFLAGS§pPrivateDriverData: *mut c_void§PrivateDriverDataSize: u32§ClientHint: D3DKMT_CLIENTHINT§hContext: u32§pCommandBuffer: *mut c_void§CommandBufferSize: u32§pAllocationList: *mut D3DDDI_ALLOCATIONLIST§AllocationListSize: u32§pPatchLocationList: *mut D3DDDI_PATCHLOCATIONLIST§PatchLocationListSize: u32§CommandBuffer: u64

Trait Implementations§

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impl Clone for D3DKMT_CREATECONTEXT

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fn clone(&self) -> Self

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for D3DKMT_CREATECONTEXT

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.