Enum LogEventContent

Source
pub enum LogEventContent {
Show 256 variants Cargo(CargoEvent), ClearSavedGame(ClearSavedGameEvent), Commander(CommanderEvent), FileHeader(FileHeaderEvent), LoadGame(LoadGameEvent), Loadout(LoadoutEvent), Materials(MaterialsEvent), Missions(MissionsEvent), NewCommander(NewCommanderEvent), Passengers(PassengersEvent), Powerplay(PowerplayEvent), Progress(ProgressEvent), Rank(RankEvent), Reputation(ReputationEvent), Statistics(StatisticsEvent), ApproachBody(ApproachBodyEvent), Docked(DockedEvent), DockingCancelled(DockingCancelled), DockingDenied(DockingDeniedEvent), DockingGranted(DockingGrantedEvent), DockingRequested(DockingRequestedEvent), DockingTimeout(DockingTimeoutEvent), FSDJump(FSDJumpEvent), FSDTarget(FSDTargetEvent), LeaveBody(LeaveBodyEvent), Liftoff(LiftoffEvent), Location(LocationEvent), StartJump(StartJumpEvent), SupercruiseEntry(SupercruiseEntryEvent), SupercruiseExit(SupercruiseExitEvent), Touchdown(TouchdownEvent), Undocked(UndockedEvent), NavRoute, NavRouteClear, Bounty(BountyEvent), CapShipBond(CapShipBondEvent), Died(DiedEvent), EscapeInterdiction(EscapeInterdictionEvent), FactionKillBond(FactionKillBondEvent), FighterDestroyed(FighterDestroyedEvent), HeatDamage, HeatWarning, HullDamage(HullDamageEvent), Interdicted(InterdictedEvent), Interdiction(InterdictionEvent), PVPKill(PVPKillEvent), SRVDestroyed(SRVDestroyedEvent), ShieldState(ShieldStateEvent), ShipTargeted(ShipTargetedEvent), UnderAttack(UnderAttackEvent), BuyExplorationData(BuyExplorationDataEvent), CodexEntry(CodexEntryEvent), DiscoveryScan(DiscoveryScanEvent), FSSAllBodiesFound(FSSAllBodiesFoundEvent), FSSBodySignals(FSSBodySignalsEvent), FSSDiscoveryScan(FSSDiscoveryScan), FSSSignalDiscovered(FSSSignalDiscoveredEvent), MaterialCollected(MaterialCollectedEvent), MaterialDiscarded(MaterialDiscarded), MaterialDiscovered(MaterialDiscoveredEvent), MultiSellExplorationData(MultiSellExplorationDataEvent), NavBeaconScan(NavBeaconScanEvent), SAAScanComplete(SAAScanCompleteEvent), SAASignalsFound(SAASignalsFoundEvent), Scan(ScanEvent), ScanBaryCentre(ScanBaryCentreEvent), SellExplorationData(SellExplorationDataEvent), Screenshot(ScreenshotEvent), AsteroidCracked(AsteroidCrackedEvent), BuyTradeData(BuyTradeDateEvent), CollectCargo(CollectCargoEvent), EjectCargo(EjectCargoEvent), MarketBuy(MarketBuyEvent), MarketSell(MarketSellEvent), MiningRefined(MiningRefinedEvent), BuyAmmo(BuyAmmoEvent), BuyDrones(BuyDronesEvent), CargoDepot(CargoDepotEvent), CommunityGoal(CommunityGoalEvent), CommunityGoalDiscard(CommunityGoalDiscardEvent), CommunityGoalJoin(CommunityGoalJoinEvent), CommunityGoalReward(CommunityGoalRewardEvent), CrewAssign(CrewAssignEvent), CrewFire(CrewFireEvent), CrewHire(CrewHireEvent), EngineerContribution(EngineerContributionEvent), EngineerCraft(EngineerCraftEvent), EngineerProgress(EngineerProgressEvent), FetchRemoteModule(FetchRemoteModuleEvent), Market(MarketEvent), MassModuleStore(MassModuleStoreEvent), MaterialTrade(MaterialTradeEvent), MissionAbandoned(MissionAbandonedEvent), MissionAccepted(MissionAcceptedEvent), MissionCompleted(MissionCompletedEvent), MissionFailed(MissionFailedEvent), MissionRedirected(MissionRedirectedEvent), ModuleBuy(ModuleBuyEvent), ModuleBuyAndStore(ModuleBuyAndStoreEvent), ModuleRetrieve(ModuleRetrieveEvent), ModuleSell(ModuleSellEvent), ModuleSellRemote(ModuleSellRemoteEvent), ModuleStore(ModuleStoreEvent), ModuleSwap(ModuleSwapEvent), Outfitting(OutfittingEvent), PayBounties(PayBountiesEvent), PayFines(PayFinesEvent), RedeemVoucher(RedeemVoucherEvent), RefuelAll(RefuelAllEvent), RefuelPartial(RefuelPartialEvent), Repair(RepairEvent), RepairAll(RepairAllEvent), RestockVehicle(RestockVehicleEvent), ScientificResearch(ScientificResearchEvent), SearchAndRescue(SearchAndRescueEvent), SellDrones(SellDronesEvent), SellShipOnRebuy(SellShipOnRebuyEvent), SetUserShipName(SetUserShipNameEvent), Shipyard(ShipyardEvent), ShipyardBuy(ShipyardBuyEvent), ShipyardNew(ShipyardNewEvent), ShipyardSell(ShipyardSellEvent), ShipyardSwap(ShipyardSwapEvent), ShipyardTransfer(ShipyardTransferEvent), ShipyardRedeem(ShipyardRedeem), ShipRedeemed(ShipRedeemed), StoredModules(StoredModulesEvent), StoredShips(StoredShipsEvent), TechnologyBroker(TechnologyBrokerEvent), ClearImpound(ClearImpoundEvent), PowerplayCollect(PowerplayCollectEvent), PowerplayDefect(PowerplayDefectEvent), PowerplayDeliver(PowerplayDeliverEvent), PowerplayFastTrack(PowerplayFastTrackEvent), PowerplayJoin(PowerplayJoinEvent), PowerplayLeave(PowerplayLeaveEvent), PowerplaySalary(PowerplaySalaryEvent), PowerplayVote(PowerplayVoteEvent), AppliedToSquadron(AppliedToSquadronEvent), DisbandedSquadron(DisbandedSquadronEvent), InvitedToSquadron(InvitedToSquadronEvent), JoinedSquadron(JoinedSquadronEvent), KickedFromSquadron(KickedFromSquadronEvent), LeftSquadron(LeftSquadronEvent), SharedBookmarkToSquadron(ShardedBookmarkToSquadronEvent), SquadronCreated(SquadronCreatedEvent), SquadronDemotion(SquadronDemotionEvent), SquadronPromotion(SquadronPromotionEvent), SquadronStartup(SquadronStartupEvent), WonATrophyForSquadron(WonATrophyForSquadronEvent), CarrierJump(CarrierJumpEvent), CarrierBuy(CarrierBuyEvent), CarrierStats(CarrierStatsEvent), CarrierJumpRequest(CarrierJumpRequestEvent), CarrierDecommission(CarrierDecommissionEvent), CarrierCancelDecommission(CarrierCancelDecommissionEvent), CarrierBankTransfer(CarrierBankTransferEvent), CarrierDepositFuel(CarrierDepositFuelEvent), CarrierCrewServices(CarrierCrewServicesEvent), CarrierFinance(CarrierFinanceEvent), CarrierShipPack(CarrierShipPackEvent), CarrierModulePack(CarrierModulePackEvent), CarrierTradeOrder(CarrierTradeOrderEvent), CarrierDockingPermission(CarrierDockingPermissionEvent), CarrierNameChange(CarrierNameChangeEvent), CarrierJumpCancelled(CarrierJumpCancelled), Backpack(BackpackEvent), BackpackChange(BackpackChangeEvent), BookDropship(BookDropshipEvent), BookTaxi(BookTaxiEvent), BuyMicroResources(BuyMicroResourceEvent), BuySuit(BuySuitEvent), BuyWeapon(BuyWeaponEvent), CancelDropship(CancelDropshipEvent), CancelTaxi(CancelTaxiEvent), CollectItems(CollectItemsEvent), CreateSuitLoadout(CreateSuitLoadoutEvent), DeleteSuitLoadout(DeleteSuitLoadoutEvent), Disembark(DisembarkEvent), DropItems(DropItemsEvent), DropshipDeploy(DropshipDeployEvent), Embark(EmbarkEvent), FCMaterials(FCEmbarkEvent), LoadoutEquipModule(LoadoutEquipModuleEvent), LoadoutRemoveModule(LoadoutRemoveModuleEvent), RenameSuitLoadout(RenameSuitLoadoutEvent), Resupply, ScanOrganic(ScanOrganicEvent), SellMicroResources(SellMicroResourcesEvent), SellOrganicData(SellOrganicDataEvent), SellSuit(SellSuitEvent), SellWeapon(SellWeaponEvent), ShipLocker(ShipLockerEvent), SwitchSuitLoadout(SwitchSuitLoadoutEvent), SuitLoadout(SuitLoadoutEvent), TransferMicroResources(TransferMicroResourcesEvent), TradeMicroResources(TradeMicroResourcesEvent), UpgradeSuit(UpgradeSuitEvent), UpgradeWeapon(UpgradeWeaponEvent), UseConsumable(UseConsumableEvent), AFMURepairs(AFMURepairsEvent), ApproachSettlement(ApproachSettlementEvent), CargoTransfer(CargoTransferEvent), ChangeCrewRole(ChangeCrewRoleEvent), CockpitBreached, CommitCrime(CommitCrimeEvent), Continued(ContinuedEvent), CrewLaunchFighter(CrewLaunchFighterEvent), CrewMemberJoins(CrewMemberJoinsEvent), CrewMemberQuits(CrewMemberQuitsEvent), CrewMemberRoleChange(CrewMemberRoleChangeEvent), CrimeVictim(CrimeVictimEvent), DataScanned(DataScannedEvent), DatalinkVoucher(DatalinkVoucherEvent), DatalinkScan(DatalinkScanEvent), DockFighter(DockFighterEvent), DockSRV(DockSRVEvent), EndCrewSession(EndCrewSessionEvent), FighterRebuilt(FighterRebuiltEvent), Friends(FriendsEvent), FuelScoop(FuelScoopEvent), JetConeBoost(JetConeBoostEvent), JetConeDamage(JetConeDamageEvent), JoinACrew(JoinACrewEvent), KickCrewMember(KickCrewMemberEvent), LaunchDrone(LaunchDroneEvent), LaunchFighter(LaunchFighterEvent), LaunchSRV(LaunchSRVEvent), ModuleInfo, Music(MusicEvent), NPCCrewPaidWage(NPCCrewWagePaidEvent), NPCCrewRank(NPCCrewRankEvent), Promotion(PromotionEvent), ProspectedAsteroid(ProspectedAsteroidEvent), QuitACrew(QuitACrewEvent), RebootRepair(RebootRepairEvent), ReceiveText(ReceiveTextEvent), RepairDrone(RepairDroneEvent), ReservoirReplenished(ReservoirReplenishedEvent), Resurrect(ResurrectEvent), Scanned(ScannedEvent), SelfDestruct, SendText(SendTextEvent), Shutdown, SupercruiseDestinationDrop(SupercruiseDestinationDropEvent), Synthesis(SynthesisEvent), SystemsShutdown, USSDrop(USSDropEvent), VehicleSwitch(VehicleSwitchEvent), WingAdd(WingAddEvent), WingInvite(WingInviteEvent), WingJoin(WingJoinEvent), WingLeave, LegacyLiftoffEvent(LegacyLiftoffEvent), LegacyTouchdownEvent(LegacyTouchdownEvent), Unknown(Value),
}
Expand description

Enum containing all the possible events that can be found in a [JournalFile].

Note not all events might already be parsed or be parsed correctly. If you feel that an existing entry is not parsed correctly or if there is a missing entry, please open an issue on GitHub.

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Cargo(CargoEvent)

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ClearSavedGame(ClearSavedGameEvent)

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Commander(CommanderEvent)

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FileHeader(FileHeaderEvent)

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LoadGame(LoadGameEvent)

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Loadout(LoadoutEvent)

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Materials(MaterialsEvent)

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Missions(MissionsEvent)

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NewCommander(NewCommanderEvent)

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Passengers(PassengersEvent)

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Powerplay(PowerplayEvent)

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Progress(ProgressEvent)

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Rank(RankEvent)

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Reputation(ReputationEvent)

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Statistics(StatisticsEvent)

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ApproachBody(ApproachBodyEvent)

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Docked(DockedEvent)

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DockingCancelled(DockingCancelled)

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DockingDenied(DockingDeniedEvent)

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DockingGranted(DockingGrantedEvent)

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DockingRequested(DockingRequestedEvent)

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DockingTimeout(DockingTimeoutEvent)

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FSDJump(FSDJumpEvent)

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FSDTarget(FSDTargetEvent)

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LeaveBody(LeaveBodyEvent)

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Liftoff(LiftoffEvent)

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Location(LocationEvent)

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StartJump(StartJumpEvent)

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SupercruiseEntry(SupercruiseEntryEvent)

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SupercruiseExit(SupercruiseExitEvent)

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Touchdown(TouchdownEvent)

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Undocked(UndockedEvent)

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NavRoute

This event is fired when something changes in the NavRoute.json file and does not contain the route in the event.

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NavRouteClear

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Bounty(BountyEvent)

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CapShipBond(CapShipBondEvent)

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Died(DiedEvent)

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EscapeInterdiction(EscapeInterdictionEvent)

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FactionKillBond(FactionKillBondEvent)

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FighterDestroyed(FighterDestroyedEvent)

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HeatDamage

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HeatWarning

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HullDamage(HullDamageEvent)

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Interdicted(InterdictedEvent)

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Interdiction(InterdictionEvent)

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PVPKill(PVPKillEvent)

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SRVDestroyed(SRVDestroyedEvent)

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ShieldState(ShieldStateEvent)

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ShipTargeted(ShipTargetedEvent)

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UnderAttack(UnderAttackEvent)

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BuyExplorationData(BuyExplorationDataEvent)

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CodexEntry(CodexEntryEvent)

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DiscoveryScan(DiscoveryScanEvent)

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FSSAllBodiesFound(FSSAllBodiesFoundEvent)

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FSSBodySignals(FSSBodySignalsEvent)

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FSSDiscoveryScan(FSSDiscoveryScan)

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FSSSignalDiscovered(FSSSignalDiscoveredEvent)

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MaterialCollected(MaterialCollectedEvent)

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MaterialDiscarded(MaterialDiscarded)

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MaterialDiscovered(MaterialDiscoveredEvent)

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MultiSellExplorationData(MultiSellExplorationDataEvent)

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NavBeaconScan(NavBeaconScanEvent)

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SAAScanComplete(SAAScanCompleteEvent)

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SAASignalsFound(SAASignalsFoundEvent)

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Scan(ScanEvent)

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ScanBaryCentre(ScanBaryCentreEvent)

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SellExplorationData(SellExplorationDataEvent)

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Screenshot(ScreenshotEvent)

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AsteroidCracked(AsteroidCrackedEvent)

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BuyTradeData(BuyTradeDateEvent)

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CollectCargo(CollectCargoEvent)

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EjectCargo(EjectCargoEvent)

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MarketBuy(MarketBuyEvent)

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MarketSell(MarketSellEvent)

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MiningRefined(MiningRefinedEvent)

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BuyAmmo(BuyAmmoEvent)

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BuyDrones(BuyDronesEvent)

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CargoDepot(CargoDepotEvent)

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CommunityGoal(CommunityGoalEvent)

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CommunityGoalDiscard(CommunityGoalDiscardEvent)

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CommunityGoalJoin(CommunityGoalJoinEvent)

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CommunityGoalReward(CommunityGoalRewardEvent)

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CrewAssign(CrewAssignEvent)

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CrewFire(CrewFireEvent)

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CrewHire(CrewHireEvent)

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EngineerContribution(EngineerContributionEvent)

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EngineerCraft(EngineerCraftEvent)

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EngineerProgress(EngineerProgressEvent)

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FetchRemoteModule(FetchRemoteModuleEvent)

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Market(MarketEvent)

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MassModuleStore(MassModuleStoreEvent)

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MaterialTrade(MaterialTradeEvent)

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MissionAbandoned(MissionAbandonedEvent)

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MissionAccepted(MissionAcceptedEvent)

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MissionCompleted(MissionCompletedEvent)

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MissionFailed(MissionFailedEvent)

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MissionRedirected(MissionRedirectedEvent)

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ModuleBuy(ModuleBuyEvent)

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ModuleBuyAndStore(ModuleBuyAndStoreEvent)

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ModuleRetrieve(ModuleRetrieveEvent)

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ModuleSell(ModuleSellEvent)

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ModuleSellRemote(ModuleSellRemoteEvent)

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ModuleStore(ModuleStoreEvent)

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ModuleSwap(ModuleSwapEvent)

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Outfitting(OutfittingEvent)

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PayBounties(PayBountiesEvent)

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PayFines(PayFinesEvent)

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RedeemVoucher(RedeemVoucherEvent)

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RefuelAll(RefuelAllEvent)

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RefuelPartial(RefuelPartialEvent)

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Repair(RepairEvent)

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RepairAll(RepairAllEvent)

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RestockVehicle(RestockVehicleEvent)

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ScientificResearch(ScientificResearchEvent)

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SearchAndRescue(SearchAndRescueEvent)

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SellDrones(SellDronesEvent)

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SellShipOnRebuy(SellShipOnRebuyEvent)

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SetUserShipName(SetUserShipNameEvent)

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Shipyard(ShipyardEvent)

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ShipyardBuy(ShipyardBuyEvent)

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ShipyardNew(ShipyardNewEvent)

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ShipyardSell(ShipyardSellEvent)

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ShipyardSwap(ShipyardSwapEvent)

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ShipyardTransfer(ShipyardTransferEvent)

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ShipyardRedeem(ShipyardRedeem)

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ShipRedeemed(ShipRedeemed)

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StoredModules(StoredModulesEvent)

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StoredShips(StoredShipsEvent)

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TechnologyBroker(TechnologyBrokerEvent)

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ClearImpound(ClearImpoundEvent)

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PowerplayCollect(PowerplayCollectEvent)

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PowerplayDefect(PowerplayDefectEvent)

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PowerplayDeliver(PowerplayDeliverEvent)

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PowerplayFastTrack(PowerplayFastTrackEvent)

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PowerplayJoin(PowerplayJoinEvent)

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PowerplayLeave(PowerplayLeaveEvent)

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PowerplaySalary(PowerplaySalaryEvent)

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PowerplayVote(PowerplayVoteEvent)

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AppliedToSquadron(AppliedToSquadronEvent)

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DisbandedSquadron(DisbandedSquadronEvent)

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InvitedToSquadron(InvitedToSquadronEvent)

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JoinedSquadron(JoinedSquadronEvent)

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KickedFromSquadron(KickedFromSquadronEvent)

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LeftSquadron(LeftSquadronEvent)

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SharedBookmarkToSquadron(ShardedBookmarkToSquadronEvent)

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SquadronCreated(SquadronCreatedEvent)

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SquadronDemotion(SquadronDemotionEvent)

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SquadronPromotion(SquadronPromotionEvent)

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SquadronStartup(SquadronStartupEvent)

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WonATrophyForSquadron(WonATrophyForSquadronEvent)

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CarrierJump(CarrierJumpEvent)

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CarrierBuy(CarrierBuyEvent)

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CarrierStats(CarrierStatsEvent)

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CarrierJumpRequest(CarrierJumpRequestEvent)

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CarrierDecommission(CarrierDecommissionEvent)

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CarrierCancelDecommission(CarrierCancelDecommissionEvent)

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CarrierBankTransfer(CarrierBankTransferEvent)

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CarrierDepositFuel(CarrierDepositFuelEvent)

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CarrierCrewServices(CarrierCrewServicesEvent)

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CarrierFinance(CarrierFinanceEvent)

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CarrierShipPack(CarrierShipPackEvent)

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CarrierModulePack(CarrierModulePackEvent)

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CarrierTradeOrder(CarrierTradeOrderEvent)

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CarrierDockingPermission(CarrierDockingPermissionEvent)

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CarrierNameChange(CarrierNameChangeEvent)

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CarrierJumpCancelled(CarrierJumpCancelled)

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Backpack(BackpackEvent)

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BackpackChange(BackpackChangeEvent)

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BookDropship(BookDropshipEvent)

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BookTaxi(BookTaxiEvent)

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BuyMicroResources(BuyMicroResourceEvent)

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BuySuit(BuySuitEvent)

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BuyWeapon(BuyWeaponEvent)

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CancelDropship(CancelDropshipEvent)

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CancelTaxi(CancelTaxiEvent)

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CollectItems(CollectItemsEvent)

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CreateSuitLoadout(CreateSuitLoadoutEvent)

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DeleteSuitLoadout(DeleteSuitLoadoutEvent)

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Disembark(DisembarkEvent)

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DropItems(DropItemsEvent)

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DropshipDeploy(DropshipDeployEvent)

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Embark(EmbarkEvent)

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FCMaterials(FCEmbarkEvent)

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LoadoutEquipModule(LoadoutEquipModuleEvent)

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LoadoutRemoveModule(LoadoutRemoveModuleEvent)

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RenameSuitLoadout(RenameSuitLoadoutEvent)

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Resupply

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ScanOrganic(ScanOrganicEvent)

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SellMicroResources(SellMicroResourcesEvent)

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SellOrganicData(SellOrganicDataEvent)

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SellSuit(SellSuitEvent)

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SellWeapon(SellWeaponEvent)

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ShipLocker(ShipLockerEvent)

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SwitchSuitLoadout(SwitchSuitLoadoutEvent)

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SuitLoadout(SuitLoadoutEvent)

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TransferMicroResources(TransferMicroResourcesEvent)

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TradeMicroResources(TradeMicroResourcesEvent)

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UpgradeSuit(UpgradeSuitEvent)

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UpgradeWeapon(UpgradeWeaponEvent)

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UseConsumable(UseConsumableEvent)

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AFMURepairs(AFMURepairsEvent)

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ApproachSettlement(ApproachSettlementEvent)

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CargoTransfer(CargoTransferEvent)

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ChangeCrewRole(ChangeCrewRoleEvent)

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CockpitBreached

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CommitCrime(CommitCrimeEvent)

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Continued(ContinuedEvent)

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CrewLaunchFighter(CrewLaunchFighterEvent)

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CrewMemberJoins(CrewMemberJoinsEvent)

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CrewMemberQuits(CrewMemberQuitsEvent)

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CrewMemberRoleChange(CrewMemberRoleChangeEvent)

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CrimeVictim(CrimeVictimEvent)

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DataScanned(DataScannedEvent)

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DatalinkVoucher(DatalinkVoucherEvent)

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DatalinkScan(DatalinkScanEvent)

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DockFighter(DockFighterEvent)

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DockSRV(DockSRVEvent)

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EndCrewSession(EndCrewSessionEvent)

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FighterRebuilt(FighterRebuiltEvent)

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Friends(FriendsEvent)

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FuelScoop(FuelScoopEvent)

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JetConeBoost(JetConeBoostEvent)

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JetConeDamage(JetConeDamageEvent)

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JoinACrew(JoinACrewEvent)

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KickCrewMember(KickCrewMemberEvent)

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LaunchDrone(LaunchDroneEvent)

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LaunchFighter(LaunchFighterEvent)

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LaunchSRV(LaunchSRVEvent)

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ModuleInfo

This event is fired when something changes in the ModulesInfo.json file and does not contain any data itself.

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Music(MusicEvent)

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NPCCrewPaidWage(NPCCrewWagePaidEvent)

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NPCCrewRank(NPCCrewRankEvent)

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Promotion(PromotionEvent)

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ProspectedAsteroid(ProspectedAsteroidEvent)

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QuitACrew(QuitACrewEvent)

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RebootRepair(RebootRepairEvent)

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ReceiveText(ReceiveTextEvent)

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RepairDrone(RepairDroneEvent)

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ReservoirReplenished(ReservoirReplenishedEvent)

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Resurrect(ResurrectEvent)

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Scanned(ScannedEvent)

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SelfDestruct

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SendText(SendTextEvent)

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Shutdown

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SupercruiseDestinationDrop(SupercruiseDestinationDropEvent)

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Synthesis(SynthesisEvent)

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SystemsShutdown

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USSDrop(USSDropEvent)

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VehicleSwitch(VehicleSwitchEvent)

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WingAdd(WingAddEvent)

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WingInvite(WingInviteEvent)

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WingJoin(WingJoinEvent)

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WingLeave

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LegacyLiftoffEvent(LegacyLiftoffEvent)

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LegacyTouchdownEvent(LegacyTouchdownEvent)

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Unknown(Value)

Available on crate feature allow-unknown only.

Implementations§

Trait Implementations§

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impl Clone for LogEventContent

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fn clone(&self) -> LogEventContent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LogEventContent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for LogEventContent

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<&LogEventContent> for LogEventContentKind

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fn from(value: &LogEventContent) -> LogEventContentKind

Converts to this type from the input type.
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impl From<LogEventContent> for LogEventContentKind

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fn from(value: LogEventContent) -> LogEventContentKind

Converts to this type from the input type.
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impl Kinded for LogEventContent

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type Kind = LogEventContentKind

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fn kind(&self) -> LogEventContentKind

Get a kind variant without data.
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impl PartialEq for LogEventContent

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fn eq(&self, other: &LogEventContent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for LogEventContent

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for LogEventContent

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,