List of all items
Structs
- AllocationReport
- AllocationSizes
- AllocatorDebugSettings
- AllocatorReport
- MemoryBlockReport
- d3d12::Allocation
- d3d12::AllocationCreateDesc
- d3d12::Allocator
- d3d12::AllocatorCreateDesc
- d3d12::AllocatorVisualizer
- d3d12::CommittedAllocationStatistics
- d3d12::Resource
- d3d12::ResourceCreateDesc
- d3d12::winapi_d3d12::D3D12_BLEND_DESC
- d3d12::winapi_d3d12::D3D12_BOX
- d3d12::winapi_d3d12::D3D12_BUFFER_RTV
- d3d12::winapi_d3d12::D3D12_BUFFER_SRV
- d3d12::winapi_d3d12::D3D12_BUFFER_UAV
- d3d12::winapi_d3d12::D3D12_CACHED_PIPELINE_STATE
- d3d12::winapi_d3d12::D3D12_CLEAR_VALUE
- d3d12::winapi_d3d12::D3D12_CLEAR_VALUE_u
- d3d12::winapi_d3d12::D3D12_COMMAND_QUEUE_DESC
- d3d12::winapi_d3d12::D3D12_COMMAND_SIGNATURE_DESC
- d3d12::winapi_d3d12::D3D12_COMPUTE_PIPELINE_STATE_DESC
- d3d12::winapi_d3d12::D3D12_CONSTANT_BUFFER_VIEW_DESC
- d3d12::winapi_d3d12::D3D12_CPU_DESCRIPTOR_HANDLE
- d3d12::winapi_d3d12::D3D12_DEPTH_STENCILOP_DESC
- d3d12::winapi_d3d12::D3D12_DEPTH_STENCIL_DESC
- d3d12::winapi_d3d12::D3D12_DEPTH_STENCIL_DESC1
- d3d12::winapi_d3d12::D3D12_DEPTH_STENCIL_VALUE
- d3d12::winapi_d3d12::D3D12_DEPTH_STENCIL_VIEW_DESC
- d3d12::winapi_d3d12::D3D12_DEPTH_STENCIL_VIEW_DESC_u
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_DESC
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE1
- d3d12::winapi_d3d12::D3D12_DISCARD_REGION
- d3d12::winapi_d3d12::D3D12_DISPATCH_ARGUMENTS
- d3d12::winapi_d3d12::D3D12_DRAW_ARGUMENTS
- d3d12::winapi_d3d12::D3D12_DRAW_INDEXED_ARGUMENTS
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_ARCHITECTURE
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_ARCHITECTURE1
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_D3D12_OPTIONS
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_D3D12_OPTIONS1
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_D3D12_OPTIONS2
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_FEATURE_LEVELS
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_FORMAT_INFO
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_FORMAT_SUPPORT
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_ROOT_SIGNATURE
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_SHADER_CACHE
- d3d12::winapi_d3d12::D3D12_FEATURE_DATA_SHADER_MODEL
- d3d12::winapi_d3d12::D3D12_GPU_DESCRIPTOR_HANDLE
- d3d12::winapi_d3d12::D3D12_GRAPHICS_PIPELINE_STATE_DESC
- d3d12::winapi_d3d12::D3D12_HEAP_DESC
- d3d12::winapi_d3d12::D3D12_HEAP_PROPERTIES
- d3d12::winapi_d3d12::D3D12_INDEX_BUFFER_VIEW
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_DESC
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_DESC_Constant
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_DESC_ConstantBufferView
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_DESC_ShaderResourceView
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_DESC_UnorderedAccessView
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_DESC_u
- d3d12::winapi_d3d12::D3D12_INPUT_ELEMENT_DESC
- d3d12::winapi_d3d12::D3D12_INPUT_LAYOUT_DESC
- d3d12::winapi_d3d12::D3D12_MEMCPY_DEST
- d3d12::winapi_d3d12::D3D12_PACKED_MIP_INFO
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_STREAM_DESC
- d3d12::winapi_d3d12::D3D12_PLACED_SUBRESOURCE_FOOTPRINT
- d3d12::winapi_d3d12::D3D12_QUERY_DATA_PIPELINE_STATISTICS
- d3d12::winapi_d3d12::D3D12_QUERY_DATA_SO_STATISTICS
- d3d12::winapi_d3d12::D3D12_QUERY_HEAP_DESC
- d3d12::winapi_d3d12::D3D12_RANGE
- d3d12::winapi_d3d12::D3D12_RANGE_UINT64
- d3d12::winapi_d3d12::D3D12_RASTERIZER_DESC
- d3d12::winapi_d3d12::D3D12_RENDER_TARGET_BLEND_DESC
- d3d12::winapi_d3d12::D3D12_RENDER_TARGET_VIEW_DESC
- d3d12::winapi_d3d12::D3D12_RENDER_TARGET_VIEW_DESC_u
- d3d12::winapi_d3d12::D3D12_RESOURCE_ALIASING_BARRIER
- d3d12::winapi_d3d12::D3D12_RESOURCE_ALLOCATION_INFO
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_u
- d3d12::winapi_d3d12::D3D12_RESOURCE_DESC
- d3d12::winapi_d3d12::D3D12_RESOURCE_TRANSITION_BARRIER
- d3d12::winapi_d3d12::D3D12_RESOURCE_UAV_BARRIER
- d3d12::winapi_d3d12::D3D12_ROOT_CONSTANTS
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR1
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR_TABLE
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR_TABLE1
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER1
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER1_u
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER_u
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_DESC
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_DESC1
- d3d12::winapi_d3d12::D3D12_RT_FORMAT_ARRAY
- d3d12::winapi_d3d12::D3D12_SAMPLER_DESC
- d3d12::winapi_d3d12::D3D12_SAMPLE_POSITION
- d3d12::winapi_d3d12::D3D12_SHADER_BYTECODE
- d3d12::winapi_d3d12::D3D12_SHADER_RESOURCE_VIEW_DESC
- d3d12::winapi_d3d12::D3D12_SHADER_RESOURCE_VIEW_DESC_u
- d3d12::winapi_d3d12::D3D12_SO_DECLARATION_ENTRY
- d3d12::winapi_d3d12::D3D12_STATIC_SAMPLER_DESC
- d3d12::winapi_d3d12::D3D12_STREAM_OUTPUT_BUFFER_VIEW
- d3d12::winapi_d3d12::D3D12_STREAM_OUTPUT_DESC
- d3d12::winapi_d3d12::D3D12_SUBRESOURCE_DATA
- d3d12::winapi_d3d12::D3D12_SUBRESOURCE_FOOTPRINT
- d3d12::winapi_d3d12::D3D12_SUBRESOURCE_INFO
- d3d12::winapi_d3d12::D3D12_SUBRESOURCE_RANGE_UINT64
- d3d12::winapi_d3d12::D3D12_SUBRESOURCE_TILING
- d3d12::winapi_d3d12::D3D12_TEX1D_ARRAY_DSV
- d3d12::winapi_d3d12::D3D12_TEX1D_ARRAY_RTV
- d3d12::winapi_d3d12::D3D12_TEX1D_ARRAY_SRV
- d3d12::winapi_d3d12::D3D12_TEX1D_ARRAY_UAV
- d3d12::winapi_d3d12::D3D12_TEX1D_DSV
- d3d12::winapi_d3d12::D3D12_TEX1D_RTV
- d3d12::winapi_d3d12::D3D12_TEX1D_SRV
- d3d12::winapi_d3d12::D3D12_TEX1D_UAV
- d3d12::winapi_d3d12::D3D12_TEX2DMS_ARRAY_DSV
- d3d12::winapi_d3d12::D3D12_TEX2DMS_ARRAY_RTV
- d3d12::winapi_d3d12::D3D12_TEX2DMS_ARRAY_SRV
- d3d12::winapi_d3d12::D3D12_TEX2DMS_DSV
- d3d12::winapi_d3d12::D3D12_TEX2DMS_RTV
- d3d12::winapi_d3d12::D3D12_TEX2DMS_SRV
- d3d12::winapi_d3d12::D3D12_TEX2D_ARRAY_DSV
- d3d12::winapi_d3d12::D3D12_TEX2D_ARRAY_RTV
- d3d12::winapi_d3d12::D3D12_TEX2D_ARRAY_SRV
- d3d12::winapi_d3d12::D3D12_TEX2D_ARRAY_UAV
- d3d12::winapi_d3d12::D3D12_TEX2D_DSV
- d3d12::winapi_d3d12::D3D12_TEX2D_RTV
- d3d12::winapi_d3d12::D3D12_TEX2D_SRV
- d3d12::winapi_d3d12::D3D12_TEX2D_UAV
- d3d12::winapi_d3d12::D3D12_TEX3D_RTV
- d3d12::winapi_d3d12::D3D12_TEX3D_SRV
- d3d12::winapi_d3d12::D3D12_TEX3D_UAV
- d3d12::winapi_d3d12::D3D12_TEXCUBE_ARRAY_SRV
- d3d12::winapi_d3d12::D3D12_TEXCUBE_SRV
- d3d12::winapi_d3d12::D3D12_TEXTURE_COPY_LOCATION
- d3d12::winapi_d3d12::D3D12_TEXTURE_COPY_LOCATION_u
- d3d12::winapi_d3d12::D3D12_TILED_RESOURCE_COORDINATE
- d3d12::winapi_d3d12::D3D12_TILE_REGION_SIZE
- d3d12::winapi_d3d12::D3D12_TILE_SHAPE
- d3d12::winapi_d3d12::D3D12_UNORDERED_ACCESS_VIEW_DESC
- d3d12::winapi_d3d12::D3D12_UNORDERED_ACCESS_VIEW_DESC_u
- d3d12::winapi_d3d12::D3D12_VERSIONED_ROOT_SIGNATURE_DESC
- d3d12::winapi_d3d12::D3D12_VERSIONED_ROOT_SIGNATURE_DESC_u
- d3d12::winapi_d3d12::D3D12_VERTEX_BUFFER_VIEW
- d3d12::winapi_d3d12::D3D12_VIEWPORT
- d3d12::winapi_d3d12::ID3D12CommandAllocator
- d3d12::winapi_d3d12::ID3D12CommandAllocatorVtbl
- d3d12::winapi_d3d12::ID3D12CommandList
- d3d12::winapi_d3d12::ID3D12CommandListVtbl
- d3d12::winapi_d3d12::ID3D12CommandQueue
- d3d12::winapi_d3d12::ID3D12CommandQueueVtbl
- d3d12::winapi_d3d12::ID3D12CommandSignature
- d3d12::winapi_d3d12::ID3D12CommandSignatureVtbl
- d3d12::winapi_d3d12::ID3D12DescriptorHeap
- d3d12::winapi_d3d12::ID3D12DescriptorHeapVtbl
- d3d12::winapi_d3d12::ID3D12Device
- d3d12::winapi_d3d12::ID3D12Device1
- d3d12::winapi_d3d12::ID3D12Device1Vtbl
- d3d12::winapi_d3d12::ID3D12Device2
- d3d12::winapi_d3d12::ID3D12Device2Vtbl
- d3d12::winapi_d3d12::ID3D12DeviceChild
- d3d12::winapi_d3d12::ID3D12DeviceChildVtbl
- d3d12::winapi_d3d12::ID3D12DeviceVtbl
- d3d12::winapi_d3d12::ID3D12Fence
- d3d12::winapi_d3d12::ID3D12FenceVtbl
- d3d12::winapi_d3d12::ID3D12GraphicsCommandList
- d3d12::winapi_d3d12::ID3D12GraphicsCommandList1
- d3d12::winapi_d3d12::ID3D12GraphicsCommandList1Vtbl
- d3d12::winapi_d3d12::ID3D12GraphicsCommandListVtbl
- d3d12::winapi_d3d12::ID3D12Heap
- d3d12::winapi_d3d12::ID3D12HeapVtbl
- d3d12::winapi_d3d12::ID3D12Object
- d3d12::winapi_d3d12::ID3D12ObjectVtbl
- d3d12::winapi_d3d12::ID3D12Pageable
- d3d12::winapi_d3d12::ID3D12PageableVtbl
- d3d12::winapi_d3d12::ID3D12PipelineLibrary
- d3d12::winapi_d3d12::ID3D12PipelineLibrary1
- d3d12::winapi_d3d12::ID3D12PipelineLibrary1Vtbl
- d3d12::winapi_d3d12::ID3D12PipelineLibraryVtbl
- d3d12::winapi_d3d12::ID3D12PipelineState
- d3d12::winapi_d3d12::ID3D12PipelineStateVtbl
- d3d12::winapi_d3d12::ID3D12QueryHeap
- d3d12::winapi_d3d12::ID3D12QueryHeapVtbl
- d3d12::winapi_d3d12::ID3D12Resource
- d3d12::winapi_d3d12::ID3D12ResourceVtbl
- d3d12::winapi_d3d12::ID3D12RootSignature
- d3d12::winapi_d3d12::ID3D12RootSignatureDeserializer
- d3d12::winapi_d3d12::ID3D12RootSignatureDeserializerVtbl
- d3d12::winapi_d3d12::ID3D12RootSignatureVtbl
- d3d12::winapi_d3d12::ID3D12Tools
- d3d12::winapi_d3d12::ID3D12ToolsVtbl
- d3d12::winapi_d3d12::ID3D12VersionedRootSignatureDeserializer
- d3d12::winapi_d3d12::ID3D12VersionedRootSignatureDeserializerVtbl
- visualizer::ColorScheme
- vulkan::Allocation
- vulkan::AllocationCreateDesc
- vulkan::Allocator
- vulkan::AllocatorCreateDesc
- vulkan::AllocatorVisualizer
- vulkan::MappedAllocationSlab
Enums
- AllocationError
- MemoryLocation
- d3d12::ID3D12DeviceVersion
- d3d12::ResourceCategory
- d3d12::ResourceStateOrBarrierLayout
- d3d12::ResourceType
- vulkan::AllocationScheme
Traits
Functions
- d3d12::winapi_d3d12::D3D12CreateDevice
- d3d12::winapi_d3d12::D3D12CreateRootSignatureDeserializer
- d3d12::winapi_d3d12::D3D12CreateVersionedRootSignatureDeserializer
- d3d12::winapi_d3d12::D3D12EnableExperimentalFeatures
- d3d12::winapi_d3d12::D3D12GetDebugInterface
- d3d12::winapi_d3d12::D3D12SerializeRootSignature
- d3d12::winapi_d3d12::D3D12SerializeVersionedRootSignature
Type Aliases
- Result
- d3d12::winapi_d3d12::D3D12_BLEND
- d3d12::winapi_d3d12::D3D12_BLEND_OP
- d3d12::winapi_d3d12::D3D12_BUFFER_SRV_FLAGS
- d3d12::winapi_d3d12::D3D12_BUFFER_UAV_FLAGS
- d3d12::winapi_d3d12::D3D12_CLEAR_FLAGS
- d3d12::winapi_d3d12::D3D12_COLOR_WRITE_ENABLE
- d3d12::winapi_d3d12::D3D12_COMMAND_LIST_TYPE
- d3d12::winapi_d3d12::D3D12_COMMAND_QUEUE_FLAGS
- d3d12::winapi_d3d12::D3D12_COMMAND_QUEUE_PRIORITY
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC
- d3d12::winapi_d3d12::D3D12_CONSERVATIVE_RASTERIZATION_MODE
- d3d12::winapi_d3d12::D3D12_CONSERVATIVE_RASTERIZATION_TIER
- d3d12::winapi_d3d12::D3D12_CPU_PAGE_PROPERTY
- d3d12::winapi_d3d12::D3D12_CROSS_NODE_SHARING_TIER
- d3d12::winapi_d3d12::D3D12_CULL_MODE
- d3d12::winapi_d3d12::D3D12_DEPTH_WRITE_MASK
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_FLAGS
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_TYPE
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_FLAGS
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_TYPE
- d3d12::winapi_d3d12::D3D12_DSV_DIMENSION
- d3d12::winapi_d3d12::D3D12_DSV_FLAGS
- d3d12::winapi_d3d12::D3D12_FEATURE
- d3d12::winapi_d3d12::D3D12_FENCE_FLAGS
- d3d12::winapi_d3d12::D3D12_FILL_MODE
- d3d12::winapi_d3d12::D3D12_FILTER
- d3d12::winapi_d3d12::D3D12_FILTER_REDUCTION_TYPE
- d3d12::winapi_d3d12::D3D12_FILTER_TYPE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2
- d3d12::winapi_d3d12::D3D12_GPU_VIRTUAL_ADDRESS
- d3d12::winapi_d3d12::D3D12_HEAP_FLAGS
- d3d12::winapi_d3d12::D3D12_HEAP_TYPE
- d3d12::winapi_d3d12::D3D12_INDEX_BUFFER_STRIP_CUT_VALUE
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE
- d3d12::winapi_d3d12::D3D12_INPUT_CLASSIFICATION
- d3d12::winapi_d3d12::D3D12_LOGIC_OP
- d3d12::winapi_d3d12::D3D12_MEMORY_POOL
- d3d12::winapi_d3d12::D3D12_MULTIPLE_FENCE_WAIT_FLAGS
- d3d12::winapi_d3d12::D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_FLAGS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE
- d3d12::winapi_d3d12::D3D12_PREDICATION_OP
- d3d12::winapi_d3d12::D3D12_PRIMITIVE
- d3d12::winapi_d3d12::D3D12_PRIMITIVE_TOPOLOGY
- d3d12::winapi_d3d12::D3D12_PRIMITIVE_TOPOLOGY_TYPE
- d3d12::winapi_d3d12::D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER
- d3d12::winapi_d3d12::D3D12_QUERY_HEAP_TYPE
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE
- d3d12::winapi_d3d12::D3D12_RECT
- d3d12::winapi_d3d12::D3D12_RESIDENCY_PRIORITY
- d3d12::winapi_d3d12::D3D12_RESOLVE_MODE
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_FLAGS
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_TYPE
- d3d12::winapi_d3d12::D3D12_RESOURCE_BINDING_TIER
- d3d12::winapi_d3d12::D3D12_RESOURCE_DIMENSION
- d3d12::winapi_d3d12::D3D12_RESOURCE_FLAGS
- d3d12::winapi_d3d12::D3D12_RESOURCE_HEAP_TIER
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATES
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR_FLAGS
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER_TYPE
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAGS
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION
- d3d12::winapi_d3d12::D3D12_SHADER_CACHE_SUPPORT_FLAGS
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING
- d3d12::winapi_d3d12::D3D12_SHADER_MIN_PRECISION_SUPPORT
- d3d12::winapi_d3d12::D3D12_SHADER_VISIBILITY
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION
- d3d12::winapi_d3d12::D3D12_STATIC_BORDER_COLOR
- d3d12::winapi_d3d12::D3D12_STENCIL_OP
- d3d12::winapi_d3d12::D3D12_TEXTURE_ADDRESS_MODE
- d3d12::winapi_d3d12::D3D12_TEXTURE_COPY_TYPE
- d3d12::winapi_d3d12::D3D12_TEXTURE_LAYOUT
- d3d12::winapi_d3d12::D3D12_TILED_RESOURCES_TIER
- d3d12::winapi_d3d12::D3D12_TILE_COPY_FLAGS
- d3d12::winapi_d3d12::D3D12_TILE_MAPPING_FLAGS
- d3d12::winapi_d3d12::D3D12_TILE_RANGE_FLAGS
- d3d12::winapi_d3d12::D3D12_UAV_DIMENSION
- d3d12::winapi_d3d12::D3D_ROOT_SIGNATURE_VERSION
- d3d12::winapi_d3d12::D3D_SHADER_MODEL
- d3d12::winapi_d3d12::PFN_D3D12_CREATE_DEVICE
- d3d12::winapi_d3d12::PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER
- d3d12::winapi_d3d12::PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER
- d3d12::winapi_d3d12::PFN_D3D12_GET_DEBUG_INTERFACE
- d3d12::winapi_d3d12::PFN_D3D12_SERIALIZE_ROOT_SIGNATURE
- d3d12::winapi_d3d12::PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE
Constants
- d3d12::winapi_d3d12::D3D12_16BIT_INDEX_STRIP_CUT_VALUE
- d3d12::winapi_d3d12::D3D12_32BIT_INDEX_STRIP_CUT_VALUE
- d3d12::winapi_d3d12::D3D12_8BIT_INDEX_STRIP_CUT_VALUE
- d3d12::winapi_d3d12::D3D12_ANISOTROPIC_FILTERING_BIT
- d3d12::winapi_d3d12::D3D12_APPEND_ALIGNED_ELEMENT
- d3d12::winapi_d3d12::D3D12_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_BLEND_BLEND_FACTOR
- d3d12::winapi_d3d12::D3D12_BLEND_DEST_ALPHA
- d3d12::winapi_d3d12::D3D12_BLEND_DEST_COLOR
- d3d12::winapi_d3d12::D3D12_BLEND_INV_BLEND_FACTOR
- d3d12::winapi_d3d12::D3D12_BLEND_INV_DEST_ALPHA
- d3d12::winapi_d3d12::D3D12_BLEND_INV_DEST_COLOR
- d3d12::winapi_d3d12::D3D12_BLEND_INV_SRC1_ALPHA
- d3d12::winapi_d3d12::D3D12_BLEND_INV_SRC1_COLOR
- d3d12::winapi_d3d12::D3D12_BLEND_INV_SRC_ALPHA
- d3d12::winapi_d3d12::D3D12_BLEND_INV_SRC_COLOR
- d3d12::winapi_d3d12::D3D12_BLEND_ONE
- d3d12::winapi_d3d12::D3D12_BLEND_OP_ADD
- d3d12::winapi_d3d12::D3D12_BLEND_OP_MAX
- d3d12::winapi_d3d12::D3D12_BLEND_OP_MIN
- d3d12::winapi_d3d12::D3D12_BLEND_OP_REV_SUBTRACT
- d3d12::winapi_d3d12::D3D12_BLEND_OP_SUBTRACT
- d3d12::winapi_d3d12::D3D12_BLEND_SRC1_ALPHA
- d3d12::winapi_d3d12::D3D12_BLEND_SRC1_COLOR
- d3d12::winapi_d3d12::D3D12_BLEND_SRC_ALPHA
- d3d12::winapi_d3d12::D3D12_BLEND_SRC_ALPHA_SAT
- d3d12::winapi_d3d12::D3D12_BLEND_SRC_COLOR
- d3d12::winapi_d3d12::D3D12_BLEND_ZERO
- d3d12::winapi_d3d12::D3D12_BUFFER_SRV_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_BUFFER_SRV_FLAG_RAW
- d3d12::winapi_d3d12::D3D12_BUFFER_UAV_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_BUFFER_UAV_FLAG_RAW
- d3d12::winapi_d3d12::D3D12_CLEAR_FLAG_DEPTH
- d3d12::winapi_d3d12::D3D12_CLEAR_FLAG_STENCIL
- d3d12::winapi_d3d12::D3D12_CLIP_OR_CULL_DISTANCE_COUNT
- d3d12::winapi_d3d12::D3D12_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT
- d3d12::winapi_d3d12::D3D12_COLOR_WRITE_ENABLE_ALL
- d3d12::winapi_d3d12::D3D12_COLOR_WRITE_ENABLE_ALPHA
- d3d12::winapi_d3d12::D3D12_COLOR_WRITE_ENABLE_BLUE
- d3d12::winapi_d3d12::D3D12_COLOR_WRITE_ENABLE_GREEN
- d3d12::winapi_d3d12::D3D12_COLOR_WRITE_ENABLE_RED
- d3d12::winapi_d3d12::D3D12_COMMAND_LIST_TYPE_BUNDLE
- d3d12::winapi_d3d12::D3D12_COMMAND_LIST_TYPE_COMPUTE
- d3d12::winapi_d3d12::D3D12_COMMAND_LIST_TYPE_COPY
- d3d12::winapi_d3d12::D3D12_COMMAND_LIST_TYPE_DIRECT
- d3d12::winapi_d3d12::D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT
- d3d12::winapi_d3d12::D3D12_COMMAND_QUEUE_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME
- d3d12::winapi_d3d12::D3D12_COMMAND_QUEUE_PRIORITY_HIGH
- d3d12::winapi_d3d12::D3D12_COMMAND_QUEUE_PRIORITY_NORMAL
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_SAMPLER_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_SAMPLER_SLOT_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_SUBROUTINE_NESTING_LIMIT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEMP_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEMP_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEMP_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE
- d3d12::winapi_d3d12::D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC_ALWAYS
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC_EQUAL
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC_GREATER
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC_GREATER_EQUAL
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC_LESS
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC_LESS_EQUAL
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC_NEVER
- d3d12::winapi_d3d12::D3D12_COMPARISON_FUNC_NOT_EQUAL
- d3d12::winapi_d3d12::D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF
- d3d12::winapi_d3d12::D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON
- d3d12::winapi_d3d12::D3D12_CONSERVATIVE_RASTERIZATION_TIER_1
- d3d12::winapi_d3d12::D3D12_CONSERVATIVE_RASTERIZATION_TIER_2
- d3d12::winapi_d3d12::D3D12_CONSERVATIVE_RASTERIZATION_TIER_3
- d3d12::winapi_d3d12::D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED
- d3d12::winapi_d3d12::D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE
- d3d12::winapi_d3d12::D3D12_CPU_PAGE_PROPERTY_UNKNOWN
- d3d12::winapi_d3d12::D3D12_CPU_PAGE_PROPERTY_WRITE_BACK
- d3d12::winapi_d3d12::D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE
- d3d12::winapi_d3d12::D3D12_CROSS_NODE_SHARING_TIER_1
- d3d12::winapi_d3d12::D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED
- d3d12::winapi_d3d12::D3D12_CROSS_NODE_SHARING_TIER_2
- d3d12::winapi_d3d12::D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
- d3d12::winapi_d3d12::D3D12_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION
- d3d12::winapi_d3d12::D3D12_CS_4_X_RAW_UAV_BYTE_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_4_X_THREAD_GROUP_MAX_X
- d3d12::winapi_d3d12::D3D12_CS_4_X_THREAD_GROUP_MAX_Y
- d3d12::winapi_d3d12::D3D12_CS_4_X_UAV_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION
- d3d12::winapi_d3d12::D3D12_CS_TGSM_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_CS_TGSM_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_CS_TGSM_RESOURCE_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_CS_TGSM_RESOURCE_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_CS_THREADGROUPID_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_CS_THREADGROUPID_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_CS_THREADIDINGROUP_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_CS_THREADIDINGROUP_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_CS_THREADID_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_CS_THREADID_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP
- d3d12::winapi_d3d12::D3D12_CS_THREAD_GROUP_MAX_X
- d3d12::winapi_d3d12::D3D12_CS_THREAD_GROUP_MAX_Y
- d3d12::winapi_d3d12::D3D12_CS_THREAD_GROUP_MAX_Z
- d3d12::winapi_d3d12::D3D12_CS_THREAD_GROUP_MIN_X
- d3d12::winapi_d3d12::D3D12_CS_THREAD_GROUP_MIN_Y
- d3d12::winapi_d3d12::D3D12_CS_THREAD_GROUP_MIN_Z
- d3d12::winapi_d3d12::D3D12_CS_THREAD_LOCAL_TEMP_REGISTER_POOL
- d3d12::winapi_d3d12::D3D12_CULL_MODE_BACK
- d3d12::winapi_d3d12::D3D12_CULL_MODE_FRONT
- d3d12::winapi_d3d12::D3D12_CULL_MODE_NONE
- d3d12::winapi_d3d12::D3D12_DEFAULT_BLEND_FACTOR_ALPHA
- d3d12::winapi_d3d12::D3D12_DEFAULT_BLEND_FACTOR_BLUE
- d3d12::winapi_d3d12::D3D12_DEFAULT_BLEND_FACTOR_GREEN
- d3d12::winapi_d3d12::D3D12_DEFAULT_BLEND_FACTOR_RED
- d3d12::winapi_d3d12::D3D12_DEFAULT_BORDER_COLOR_COMPONENT
- d3d12::winapi_d3d12::D3D12_DEFAULT_DEPTH_BIAS
- d3d12::winapi_d3d12::D3D12_DEFAULT_DEPTH_BIAS_CLAMP
- d3d12::winapi_d3d12::D3D12_DEFAULT_MAX_ANISOTROPY
- d3d12::winapi_d3d12::D3D12_DEFAULT_MIP_LOD_BIAS
- d3d12::winapi_d3d12::D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_DEFAULT_RENDER_TARGET_ARRAY_INDEX
- d3d12::winapi_d3d12::D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_DEFAULT_SAMPLE_MASK
- d3d12::winapi_d3d12::D3D12_DEFAULT_SCISSOR_ENDX
- d3d12::winapi_d3d12::D3D12_DEFAULT_SCISSOR_ENDY
- d3d12::winapi_d3d12::D3D12_DEFAULT_SCISSOR_STARTX
- d3d12::winapi_d3d12::D3D12_DEFAULT_SCISSOR_STARTY
- d3d12::winapi_d3d12::D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS
- d3d12::winapi_d3d12::D3D12_DEFAULT_STENCIL_READ_MASK
- d3d12::winapi_d3d12::D3D12_DEFAULT_STENCIL_REFERENCE
- d3d12::winapi_d3d12::D3D12_DEFAULT_STENCIL_WRITE_MASK
- d3d12::winapi_d3d12::D3D12_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX
- d3d12::winapi_d3d12::D3D12_DEFAULT_VIEWPORT_HEIGHT
- d3d12::winapi_d3d12::D3D12_DEFAULT_VIEWPORT_MAX_DEPTH
- d3d12::winapi_d3d12::D3D12_DEFAULT_VIEWPORT_MIN_DEPTH
- d3d12::winapi_d3d12::D3D12_DEFAULT_VIEWPORT_TOPLEFTX
- d3d12::winapi_d3d12::D3D12_DEFAULT_VIEWPORT_TOPLEFTY
- d3d12::winapi_d3d12::D3D12_DEFAULT_VIEWPORT_WIDTH
- d3d12::winapi_d3d12::D3D12_DEPTH_WRITE_MASK_ALL
- d3d12::winapi_d3d12::D3D12_DEPTH_WRITE_MASK_ZERO
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_TYPE_DSV
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_TYPE_RTV
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_TYPE_CBV
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_TYPE_SRV
- d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_TYPE_UAV
- d3d12::winapi_d3d12::D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_END
- d3d12::winapi_d3d12::D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_START
- d3d12::winapi_d3d12::D3D12_DSV_DIMENSION_TEXTURE1D
- d3d12::winapi_d3d12::D3D12_DSV_DIMENSION_TEXTURE1DARRAY
- d3d12::winapi_d3d12::D3D12_DSV_DIMENSION_TEXTURE2D
- d3d12::winapi_d3d12::D3D12_DSV_DIMENSION_TEXTURE2DARRAY
- d3d12::winapi_d3d12::D3D12_DSV_DIMENSION_TEXTURE2DMS
- d3d12::winapi_d3d12::D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY
- d3d12::winapi_d3d12::D3D12_DSV_DIMENSION_UNKNOWN
- d3d12::winapi_d3d12::D3D12_DSV_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_DSV_FLAG_READ_ONLY_DEPTH
- d3d12::winapi_d3d12::D3D12_DSV_FLAG_READ_ONLY_STENCIL
- d3d12::winapi_d3d12::D3D12_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS
- d3d12::winapi_d3d12::D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_DS_OUTPUT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_DS_OUTPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_FEATURE_ARCHITECTURE
- d3d12::winapi_d3d12::D3D12_FEATURE_ARCHITECTURE1
- d3d12::winapi_d3d12::D3D12_FEATURE_COMMAND_QUEUE_PRIORITY
- d3d12::winapi_d3d12::D3D12_FEATURE_D3D12_OPTIONS
- d3d12::winapi_d3d12::D3D12_FEATURE_D3D12_OPTIONS1
- d3d12::winapi_d3d12::D3D12_FEATURE_D3D12_OPTIONS2
- d3d12::winapi_d3d12::D3D12_FEATURE_FEATURE_LEVELS
- d3d12::winapi_d3d12::D3D12_FEATURE_FORMAT_INFO
- d3d12::winapi_d3d12::D3D12_FEATURE_FORMAT_SUPPORT
- d3d12::winapi_d3d12::D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT
- d3d12::winapi_d3d12::D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS
- d3d12::winapi_d3d12::D3D12_FEATURE_ROOT_SIGNATURE
- d3d12::winapi_d3d12::D3D12_FEATURE_SHADER_CACHE
- d3d12::winapi_d3d12::D3D12_FEATURE_SHADER_MODEL
- d3d12::winapi_d3d12::D3D12_FENCE_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_FENCE_FLAG_SHARED
- d3d12::winapi_d3d12::D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER
- d3d12::winapi_d3d12::D3D12_FILL_MODE_SOLID
- d3d12::winapi_d3d12::D3D12_FILL_MODE_WIREFRAME
- d3d12::winapi_d3d12::D3D12_FILTER_ANISOTROPIC
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_ANISOTROPIC
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_ANISOTROPIC
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_ANISOTROPIC
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MIN_MAG_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MIN_MAG_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT
- d3d12::winapi_d3d12::D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_REDUCTION_TYPE_COMPARISON
- d3d12::winapi_d3d12::D3D12_FILTER_REDUCTION_TYPE_MASK
- d3d12::winapi_d3d12::D3D12_FILTER_REDUCTION_TYPE_MAXIMUM
- d3d12::winapi_d3d12::D3D12_FILTER_REDUCTION_TYPE_MINIMUM
- d3d12::winapi_d3d12::D3D12_FILTER_REDUCTION_TYPE_SHIFT
- d3d12::winapi_d3d12::D3D12_FILTER_REDUCTION_TYPE_STANDARD
- d3d12::winapi_d3d12::D3D12_FILTER_TYPE_LINEAR
- d3d12::winapi_d3d12::D3D12_FILTER_TYPE_MASK
- d3d12::winapi_d3d12::D3D12_FILTER_TYPE_POINT
- d3d12::winapi_d3d12::D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP
- d3d12::winapi_d3d12::D3D12_FLOAT32_MAX
- d3d12::winapi_d3d12::D3D12_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP
- d3d12::winapi_d3d12::D3D12_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR
- d3d12::winapi_d3d12::D3D12_FLOAT_TO_SRGB_EXPONENT_NUMERATOR
- d3d12::winapi_d3d12::D3D12_FLOAT_TO_SRGB_OFFSET
- d3d12::winapi_d3d12::D3D12_FLOAT_TO_SRGB_SCALE_1
- d3d12::winapi_d3d12::D3D12_FLOAT_TO_SRGB_SCALE_2
- d3d12::winapi_d3d12::D3D12_FLOAT_TO_SRGB_THRESHOLD
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_BLENDABLE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_BUFFER
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_DECODER_OUTPUT
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_DISPLAY
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_MIP
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_NONE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_RENDER_TARGET
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_SHADER_GATHER
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_SHADER_LOAD
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_SO_BUFFER
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_TEXTURE1D
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_TEXTURE2D
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_TEXTURE3D
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_TEXTURECUBE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_OUTPUT
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_NONE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_TILED
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD
- d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE
- d3d12::winapi_d3d12::D3D12_FTOI_INSTRUCTION_MAX_INPUT
- d3d12::winapi_d3d12::D3D12_FTOI_INSTRUCTION_MIN_INPUT
- d3d12::winapi_d3d12::D3D12_FTOU_INSTRUCTION_MAX_INPUT
- d3d12::winapi_d3d12::D3D12_FTOU_INSTRUCTION_MIN_INPUT
- d3d12::winapi_d3d12::D3D12_GS_INPUT_INSTANCE_ID_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_GS_INPUT_INSTANCE_ID_READ_PORTS
- d3d12::winapi_d3d12::D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_GS_INPUT_PRIM_CONST_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_GS_INPUT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_GS_INPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_GS_INPUT_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_GS_INPUT_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_GS_INPUT_REGISTER_VERTICES
- d3d12::winapi_d3d12::D3D12_GS_MAX_INSTANCE_COUNT
- d3d12::winapi_d3d12::D3D12_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES
- d3d12::winapi_d3d12::D3D12_GS_OUTPUT_ELEMENTS
- d3d12::winapi_d3d12::D3D12_GS_OUTPUT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_GS_OUTPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_ALLOW_DISPLAY
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_DENY_BUFFERS
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_HARDWARE_PROTECTED
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_SHARED
- d3d12::winapi_d3d12::D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER
- d3d12::winapi_d3d12::D3D12_HEAP_TYPE_CUSTOM
- d3d12::winapi_d3d12::D3D12_HEAP_TYPE_DEFAULT
- d3d12::winapi_d3d12::D3D12_HEAP_TYPE_READBACK
- d3d12::winapi_d3d12::D3D12_HEAP_TYPE_UPLOAD
- d3d12::winapi_d3d12::D3D12_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_HS_CONTROL_POINT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_HS_CONTROL_POINT_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_HS_CONTROL_POINT_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND
- d3d12::winapi_d3d12::D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND
- d3d12::winapi_d3d12::D3D12_HS_MAXTESSFACTOR_LOWER_BOUND
- d3d12::winapi_d3d12::D3D12_HS_MAXTESSFACTOR_UPPER_BOUND
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS
- d3d12::winapi_d3d12::D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES
- d3d12::winapi_d3d12::D3D12_IA_DEFAULT_PRIMITIVE_TOPOLOGY
- d3d12::winapi_d3d12::D3D12_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES
- d3d12::winapi_d3d12::D3D12_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT
- d3d12::winapi_d3d12::D3D12_IA_INSTANCE_ID_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_IA_INTEGER_ARITHMETIC_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_IA_PATCH_MAX_CONTROL_POINT_COUNT
- d3d12::winapi_d3d12::D3D12_IA_PRIMITIVE_ID_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_IA_VERTEX_ID_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT
- d3d12::winapi_d3d12::D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS
- d3d12::winapi_d3d12::D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT
- d3d12::winapi_d3d12::D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF
- d3d12::winapi_d3d12::D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF
- d3d12::winapi_d3d12::D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_DRAW
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW
- d3d12::winapi_d3d12::D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW
- d3d12::winapi_d3d12::D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA
- d3d12::winapi_d3d12::D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA
- d3d12::winapi_d3d12::D3D12_INTEGER_DIVIDE_BY_ZERO_QUOTIENT
- d3d12::winapi_d3d12::D3D12_INTEGER_DIVIDE_BY_ZERO_REMAINDER
- d3d12::winapi_d3d12::D3D12_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL
- d3d12::winapi_d3d12::D3D12_KEEP_UNORDERED_ACCESS_VIEWS
- d3d12::winapi_d3d12::D3D12_LINEAR_GAMMA
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_AND
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_AND_INVERTED
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_AND_REVERSE
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_CLEAR
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_COPY
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_COPY_INVERTED
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_EQUIV
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_INVERT
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_NAND
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_NOOP
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_NOR
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_OR
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_OR_INVERTED
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_OR_REVERSE
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_SET
- d3d12::winapi_d3d12::D3D12_LOGIC_OP_XOR
- d3d12::winapi_d3d12::D3D12_MAG_FILTER_SHIFT
- d3d12::winapi_d3d12::D3D12_MAJOR_VERSION
- d3d12::winapi_d3d12::D3D12_MAX_BORDER_COLOR_COMPONENT
- d3d12::winapi_d3d12::D3D12_MAX_DEPTH
- d3d12::winapi_d3d12::D3D12_MAX_LIVE_STATIC_SAMPLERS
- d3d12::winapi_d3d12::D3D12_MAX_MAXANISOTROPY
- d3d12::winapi_d3d12::D3D12_MAX_MULTISAMPLE_SAMPLE_COUNT
- d3d12::winapi_d3d12::D3D12_MAX_POSITION_VALUE
- d3d12::winapi_d3d12::D3D12_MAX_ROOT_COST
- d3d12::winapi_d3d12::D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1
- d3d12::winapi_d3d12::D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2
- d3d12::winapi_d3d12::D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE
- d3d12::winapi_d3d12::D3D12_MAX_TEXTURE_DIMENSION_2_TO_EXP
- d3d12::winapi_d3d12::D3D12_MEMORY_POOL_L0
- d3d12::winapi_d3d12::D3D12_MEMORY_POOL_L1
- d3d12::winapi_d3d12::D3D12_MEMORY_POOL_UNKNOWN
- d3d12::winapi_d3d12::D3D12_MINOR_VERSION
- d3d12::winapi_d3d12::D3D12_MIN_BORDER_COLOR_COMPONENT
- d3d12::winapi_d3d12::D3D12_MIN_DEPTH
- d3d12::winapi_d3d12::D3D12_MIN_FILTER_SHIFT
- d3d12::winapi_d3d12::D3D12_MIN_MAXANISOTROPY
- d3d12::winapi_d3d12::D3D12_MIP_FILTER_SHIFT
- d3d12::winapi_d3d12::D3D12_MIP_LOD_BIAS_MAX
- d3d12::winapi_d3d12::D3D12_MIP_LOD_BIAS_MIN
- d3d12::winapi_d3d12::D3D12_MIP_LOD_FRACTIONAL_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_MIP_LOD_RANGE_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL
- d3d12::winapi_d3d12::D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY
- d3d12::winapi_d3d12::D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_MULTISAMPLE_ANTIALIAS_LINE_WIDTH
- d3d12::winapi_d3d12::D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE
- d3d12::winapi_d3d12::D3D12_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT
- d3d12::winapi_d3d12::D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END
- d3d12::winapi_d3d12::D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START
- d3d12::winapi_d3d12::D3D12_PACKED_TILE
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT
- d3d12::winapi_d3d12::D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS
- d3d12::winapi_d3d12::D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_PREDICATION_OP_EQUAL_ZERO
- d3d12::winapi_d3d12::D3D12_PREDICATION_OP_NOT_EQUAL_ZERO
- d3d12::winapi_d3d12::D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE
- d3d12::winapi_d3d12::D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH
- d3d12::winapi_d3d12::D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT
- d3d12::winapi_d3d12::D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE
- d3d12::winapi_d3d12::D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED
- d3d12::winapi_d3d12::D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1
- d3d12::winapi_d3d12::D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2
- d3d12::winapi_d3d12::D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED
- d3d12::winapi_d3d12::D3D12_PS_CS_UAV_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_PS_CS_UAV_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_PS_CS_UAV_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_PS_CS_UAV_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_PS_FRONTFACING_DEFAULT_VALUE
- d3d12::winapi_d3d12::D3D12_PS_FRONTFACING_FALSE_VALUE
- d3d12::winapi_d3d12::D3D12_PS_FRONTFACING_TRUE_VALUE
- d3d12::winapi_d3d12::D3D12_PS_INPUT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_PS_INPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_PS_INPUT_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_PS_INPUT_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_DEPTH_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_MASK_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_PS_OUTPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT
- d3d12::winapi_d3d12::D3D12_QUERY_HEAP_TYPE_OCCLUSION
- d3d12::winapi_d3d12::D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS
- d3d12::winapi_d3d12::D3D12_QUERY_HEAP_TYPE_SO_STATISTICS
- d3d12::winapi_d3d12::D3D12_QUERY_HEAP_TYPE_TIMESTAMP
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE_BINARY_OCCLUSION
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE_OCCLUSION
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE_PIPELINE_STATISTICS
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3
- d3d12::winapi_d3d12::D3D12_QUERY_TYPE_TIMESTAMP
- d3d12::winapi_d3d12::D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_REQ_BLEND_OBJECT_COUNT_PER_DEVICE
- d3d12::winapi_d3d12::D3D12_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP
- d3d12::winapi_d3d12::D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT
- d3d12::winapi_d3d12::D3D12_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE
- d3d12::winapi_d3d12::D3D12_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
- d3d12::winapi_d3d12::D3D12_REQ_DRAW_VERTEX_COUNT_2_TO_EXP
- d3d12::winapi_d3d12::D3D12_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION
- d3d12::winapi_d3d12::D3D12_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT
- d3d12::winapi_d3d12::D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT
- d3d12::winapi_d3d12::D3D12_REQ_MAXANISOTROPY
- d3d12::winapi_d3d12::D3D12_REQ_MIP_LEVELS
- d3d12::winapi_d3d12::D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES
- d3d12::winapi_d3d12::D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE
- d3d12::winapi_d3d12::D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH
- d3d12::winapi_d3d12::D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM
- d3d12::winapi_d3d12::D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM
- d3d12::winapi_d3d12::D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM
- d3d12::winapi_d3d12::D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP
- d3d12::winapi_d3d12::D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE
- d3d12::winapi_d3d12::D3D12_REQ_SUBRESOURCES
- d3d12::winapi_d3d12::D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION
- d3d12::winapi_d3d12::D3D12_REQ_TEXTURE1D_U_DIMENSION
- d3d12::winapi_d3d12::D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION
- d3d12::winapi_d3d12::D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION
- d3d12::winapi_d3d12::D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
- d3d12::winapi_d3d12::D3D12_REQ_TEXTURECUBE_DIMENSION
- d3d12::winapi_d3d12::D3D12_RESIDENCY_PRIORITY_HIGH
- d3d12::winapi_d3d12::D3D12_RESIDENCY_PRIORITY_LOW
- d3d12::winapi_d3d12::D3D12_RESIDENCY_PRIORITY_MAXIMUM
- d3d12::winapi_d3d12::D3D12_RESIDENCY_PRIORITY_MINIMUM
- d3d12::winapi_d3d12::D3D12_RESIDENCY_PRIORITY_NORMAL
- d3d12::winapi_d3d12::D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL
- d3d12::winapi_d3d12::D3D12_RESOLVE_MODE_AVERAGE
- d3d12::winapi_d3d12::D3D12_RESOLVE_MODE_DECOMPRESS
- d3d12::winapi_d3d12::D3D12_RESOLVE_MODE_MAX
- d3d12::winapi_d3d12::D3D12_RESOLVE_MODE_MIN
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_FLAG_END_ONLY
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_TYPE_ALIASING
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_TYPE_TRANSITION
- d3d12::winapi_d3d12::D3D12_RESOURCE_BARRIER_TYPE_UAV
- d3d12::winapi_d3d12::D3D12_RESOURCE_BINDING_TIER_1
- d3d12::winapi_d3d12::D3D12_RESOURCE_BINDING_TIER_2
- d3d12::winapi_d3d12::D3D12_RESOURCE_BINDING_TIER_3
- d3d12::winapi_d3d12::D3D12_RESOURCE_DIMENSION_BUFFER
- d3d12::winapi_d3d12::D3D12_RESOURCE_DIMENSION_TEXTURE1D
- d3d12::winapi_d3d12::D3D12_RESOURCE_DIMENSION_TEXTURE2D
- d3d12::winapi_d3d12::D3D12_RESOURCE_DIMENSION_TEXTURE3D
- d3d12::winapi_d3d12::D3D12_RESOURCE_DIMENSION_UNKNOWN
- d3d12::winapi_d3d12::D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER
- d3d12::winapi_d3d12::D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL
- d3d12::winapi_d3d12::D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET
- d3d12::winapi_d3d12::D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS
- d3d12::winapi_d3d12::D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS
- d3d12::winapi_d3d12::D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE
- d3d12::winapi_d3d12::D3D12_RESOURCE_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_RESOURCE_HEAP_TIER_1
- d3d12::winapi_d3d12::D3D12_RESOURCE_HEAP_TIER_2
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_COMMON
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_COPY_DEST
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_COPY_SOURCE
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_DEPTH_READ
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_DEPTH_WRITE
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_GENERIC_READ
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_INDEX_BUFFER
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_PREDICATION
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_PRESENT
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_RENDER_TARGET
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_RESOLVE_DEST
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_RESOLVE_SOURCE
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_STREAM_OUT
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_UNORDERED_ACCESS
- d3d12::winapi_d3d12::D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
- d3d12::winapi_d3d12::D3D12_ROOT_DESCRIPTOR_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER_TYPE_CBV
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER_TYPE_SRV
- d3d12::winapi_d3d12::D3D12_ROOT_PARAMETER_TYPE_UAV
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS
- d3d12::winapi_d3d12::D3D12_ROOT_SIGNATURE_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_BUFFER
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_TEXTURE1D
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_TEXTURE1DARRAY
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_TEXTURE2D
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_TEXTURE2DARRAY
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_TEXTURE2DMS
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_TEXTURE3D
- d3d12::winapi_d3d12::D3D12_RTV_DIMENSION_UNKNOWN
- d3d12::winapi_d3d12::D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE
- d3d12::winapi_d3d12::D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE
- d3d12::winapi_d3d12::D3D12_SHADER_CACHE_SUPPORT_LIBRARY
- d3d12::winapi_d3d12::D3D12_SHADER_CACHE_SUPPORT_NONE
- d3d12::winapi_d3d12::D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_MASK
- d3d12::winapi_d3d12::D3D12_SHADER_COMPONENT_MAPPING_SHIFT
- d3d12::winapi_d3d12::D3D12_SHADER_MAJOR_VERSION
- d3d12::winapi_d3d12::D3D12_SHADER_MAX_INSTANCES
- d3d12::winapi_d3d12::D3D12_SHADER_MAX_INTERFACES
- d3d12::winapi_d3d12::D3D12_SHADER_MAX_INTERFACE_CALL_SITES
- d3d12::winapi_d3d12::D3D12_SHADER_MAX_TYPES
- d3d12::winapi_d3d12::D3D12_SHADER_MINOR_VERSION
- d3d12::winapi_d3d12::D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT
- d3d12::winapi_d3d12::D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT
- d3d12::winapi_d3d12::D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE
- d3d12::winapi_d3d12::D3D12_SHADER_VISIBILITY_ALL
- d3d12::winapi_d3d12::D3D12_SHADER_VISIBILITY_DOMAIN
- d3d12::winapi_d3d12::D3D12_SHADER_VISIBILITY_GEOMETRY
- d3d12::winapi_d3d12::D3D12_SHADER_VISIBILITY_HULL
- d3d12::winapi_d3d12::D3D12_SHADER_VISIBILITY_PIXEL
- d3d12::winapi_d3d12::D3D12_SHADER_VISIBILITY_VERTEX
- d3d12::winapi_d3d12::D3D12_SHIFT_INSTRUCTION_PAD_VALUE
- d3d12::winapi_d3d12::D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT
- d3d12::winapi_d3d12::D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES
- d3d12::winapi_d3d12::D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES
- d3d12::winapi_d3d12::D3D12_SO_BUFFER_SLOT_COUNT
- d3d12::winapi_d3d12::D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP
- d3d12::winapi_d3d12::D3D12_SO_NO_RASTERIZED_STREAM
- d3d12::winapi_d3d12::D3D12_SO_OUTPUT_COMPONENT_COUNT
- d3d12::winapi_d3d12::D3D12_SO_STREAM_COUNT
- d3d12::winapi_d3d12::D3D12_SPEC_DATE_DAY
- d3d12::winapi_d3d12::D3D12_SPEC_DATE_MONTH
- d3d12::winapi_d3d12::D3D12_SPEC_DATE_YEAR
- d3d12::winapi_d3d12::D3D12_SPEC_VERSION
- d3d12::winapi_d3d12::D3D12_SRGB_GAMMA
- d3d12::winapi_d3d12::D3D12_SRGB_TO_FLOAT_DENOMINATOR_1
- d3d12::winapi_d3d12::D3D12_SRGB_TO_FLOAT_DENOMINATOR_2
- d3d12::winapi_d3d12::D3D12_SRGB_TO_FLOAT_EXPONENT
- d3d12::winapi_d3d12::D3D12_SRGB_TO_FLOAT_OFFSET
- d3d12::winapi_d3d12::D3D12_SRGB_TO_FLOAT_THRESHOLD
- d3d12::winapi_d3d12::D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_BUFFER
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE1D
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE1DARRAY
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE2D
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE2DARRAY
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE2DMS
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE3D
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURECUBE
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURECUBEARRAY
- d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_UNKNOWN
- d3d12::winapi_d3d12::D3D12_STANDARD_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_STANDARD_COMPONENT_BIT_COUNT_DOUBLED
- d3d12::winapi_d3d12::D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE
- d3d12::winapi_d3d12::D3D12_STANDARD_PIXEL_COMPONENT_COUNT
- d3d12::winapi_d3d12::D3D12_STANDARD_PIXEL_ELEMENT_COUNT
- d3d12::winapi_d3d12::D3D12_STANDARD_VECTOR_SIZE
- d3d12::winapi_d3d12::D3D12_STANDARD_VERTEX_ELEMENT_COUNT
- d3d12::winapi_d3d12::D3D12_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT
- d3d12::winapi_d3d12::D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK
- d3d12::winapi_d3d12::D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE
- d3d12::winapi_d3d12::D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK
- d3d12::winapi_d3d12::D3D12_STENCIL_OP_DECR
- d3d12::winapi_d3d12::D3D12_STENCIL_OP_DECR_SAT
- d3d12::winapi_d3d12::D3D12_STENCIL_OP_INCR
- d3d12::winapi_d3d12::D3D12_STENCIL_OP_INCR_SAT
- d3d12::winapi_d3d12::D3D12_STENCIL_OP_INVERT
- d3d12::winapi_d3d12::D3D12_STENCIL_OP_KEEP
- d3d12::winapi_d3d12::D3D12_STENCIL_OP_REPLACE
- d3d12::winapi_d3d12::D3D12_STENCIL_OP_ZERO
- d3d12::winapi_d3d12::D3D12_SUBPIXEL_FRACTIONAL_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_SUBTEXEL_FRACTIONAL_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END
- d3d12::winapi_d3d12::D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START
- d3d12::winapi_d3d12::D3D12_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR
- d3d12::winapi_d3d12::D3D12_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR
- d3d12::winapi_d3d12::D3D12_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR
- d3d12::winapi_d3d12::D3D12_TESSELLATOR_MAX_TESSELLATION_FACTOR
- d3d12::winapi_d3d12::D3D12_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR
- d3d12::winapi_d3d12::D3D12_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR
- d3d12::winapi_d3d12::D3D12_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR
- d3d12::winapi_d3d12::D3D12_TEXEL_ADDRESS_RANGE_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_TEXTURE_ADDRESS_MODE_BORDER
- d3d12::winapi_d3d12::D3D12_TEXTURE_ADDRESS_MODE_CLAMP
- d3d12::winapi_d3d12::D3D12_TEXTURE_ADDRESS_MODE_MIRROR
- d3d12::winapi_d3d12::D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE
- d3d12::winapi_d3d12::D3D12_TEXTURE_ADDRESS_MODE_WRAP
- d3d12::winapi_d3d12::D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT
- d3d12::winapi_d3d12::D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX
- d3d12::winapi_d3d12::D3D12_TEXTURE_DATA_PITCH_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE
- d3d12::winapi_d3d12::D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE
- d3d12::winapi_d3d12::D3D12_TEXTURE_LAYOUT_ROW_MAJOR
- d3d12::winapi_d3d12::D3D12_TEXTURE_LAYOUT_UNKNOWN
- d3d12::winapi_d3d12::D3D12_TILED_RESOURCES_TIER_1
- d3d12::winapi_d3d12::D3D12_TILED_RESOURCES_TIER_2
- d3d12::winapi_d3d12::D3D12_TILED_RESOURCES_TIER_3
- d3d12::winapi_d3d12::D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED
- d3d12::winapi_d3d12::D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES
- d3d12::winapi_d3d12::D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE
- d3d12::winapi_d3d12::D3D12_TILE_COPY_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_TILE_COPY_FLAG_NO_HAZARD
- d3d12::winapi_d3d12::D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER
- d3d12::winapi_d3d12::D3D12_TILE_MAPPING_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_TILE_MAPPING_FLAG_NO_HAZARD
- d3d12::winapi_d3d12::D3D12_TILE_RANGE_FLAG_NONE
- d3d12::winapi_d3d12::D3D12_TILE_RANGE_FLAG_NULL
- d3d12::winapi_d3d12::D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE
- d3d12::winapi_d3d12::D3D12_TILE_RANGE_FLAG_SKIP
- d3d12::winapi_d3d12::D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT
- d3d12::winapi_d3d12::D3D12_UAV_DIMENSION_BUFFER
- d3d12::winapi_d3d12::D3D12_UAV_DIMENSION_TEXTURE1D
- d3d12::winapi_d3d12::D3D12_UAV_DIMENSION_TEXTURE1DARRAY
- d3d12::winapi_d3d12::D3D12_UAV_DIMENSION_TEXTURE2D
- d3d12::winapi_d3d12::D3D12_UAV_DIMENSION_TEXTURE2DARRAY
- d3d12::winapi_d3d12::D3D12_UAV_DIMENSION_TEXTURE3D
- d3d12::winapi_d3d12::D3D12_UAV_DIMENSION_UNKNOWN
- d3d12::winapi_d3d12::D3D12_UAV_SLOT_COUNT
- d3d12::winapi_d3d12::D3D12_UNBOUND_MEMORY_ACCESS_RESULT
- d3d12::winapi_d3d12::D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX
- d3d12::winapi_d3d12::D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE
- d3d12::winapi_d3d12::D3D12_VIEWPORT_BOUNDS_MAX
- d3d12::winapi_d3d12::D3D12_VIEWPORT_BOUNDS_MIN
- d3d12::winapi_d3d12::D3D12_VS_INPUT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_VS_INPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_VS_INPUT_REGISTER_READS_PER_INST
- d3d12::winapi_d3d12::D3D12_VS_INPUT_REGISTER_READ_PORTS
- d3d12::winapi_d3d12::D3D12_VS_OUTPUT_REGISTER_COMPONENTS
- d3d12::winapi_d3d12::D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
- d3d12::winapi_d3d12::D3D12_VS_OUTPUT_REGISTER_COUNT
- d3d12::winapi_d3d12::D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT
- d3d12::winapi_d3d12::D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
- d3d12::winapi_d3d12::D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP
- d3d12::winapi_d3d12::D3D_ROOT_SIGNATURE_VERSION_1
- d3d12::winapi_d3d12::D3D_ROOT_SIGNATURE_VERSION_1_0
- d3d12::winapi_d3d12::D3D_ROOT_SIGNATURE_VERSION_1_1
- d3d12::winapi_d3d12::D3D_SHADER_MODEL_5_1
- d3d12::winapi_d3d12::D3D_SHADER_MODEL_6_0
- d3d12::winapi_d3d12::IID_ID3D12CommandAllocator
- d3d12::winapi_d3d12::IID_ID3D12CommandList
- d3d12::winapi_d3d12::IID_ID3D12CommandQueue
- d3d12::winapi_d3d12::IID_ID3D12CommandSignature
- d3d12::winapi_d3d12::IID_ID3D12DescriptorHeap
- d3d12::winapi_d3d12::IID_ID3D12Device
- d3d12::winapi_d3d12::IID_ID3D12Device1
- d3d12::winapi_d3d12::IID_ID3D12Device2
- d3d12::winapi_d3d12::IID_ID3D12DeviceChild
- d3d12::winapi_d3d12::IID_ID3D12Fence
- d3d12::winapi_d3d12::IID_ID3D12GraphicsCommandList
- d3d12::winapi_d3d12::IID_ID3D12GraphicsCommandList1
- d3d12::winapi_d3d12::IID_ID3D12Heap
- d3d12::winapi_d3d12::IID_ID3D12Object
- d3d12::winapi_d3d12::IID_ID3D12Pageable
- d3d12::winapi_d3d12::IID_ID3D12PipelineLibrary
- d3d12::winapi_d3d12::IID_ID3D12PipelineLibrary1
- d3d12::winapi_d3d12::IID_ID3D12PipelineState
- d3d12::winapi_d3d12::IID_ID3D12QueryHeap
- d3d12::winapi_d3d12::IID_ID3D12Resource
- d3d12::winapi_d3d12::IID_ID3D12RootSignature
- d3d12::winapi_d3d12::IID_ID3D12RootSignatureDeserializer
- d3d12::winapi_d3d12::IID_ID3D12Tools
- d3d12::winapi_d3d12::IID_ID3D12VersionedRootSignatureDeserializer
- visualizer::DEFAULT_COLOR_ALLOCATION_TYPE_FREE
- visualizer::DEFAULT_COLOR_ALLOCATION_TYPE_LINEAR
- visualizer::DEFAULT_COLOR_ALLOCATION_TYPE_NON_LINEAR